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EPICALLL

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About EPICALLL

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    Professional B-Tier Doomer
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  1. MAP11 Of The Master Levels. A complete mess of good and bad things that's been duct-taped together so haphazardly it struggles to stand on it's own two feet. Yet, oddly memorable despite the fact that it obviously shouldn't be.
  2. Not only do I play normally, but I've literally never touched any gameplay mods, I am as vanilla as one can get.
  3. You can have a try at it, just remember that the majority of the mappers here have been spending the better part of the past year working on their maps, so I'd imagine you have a little bit of catching up to do.
  4. What ISN'T possible with GZDoom? Also that addition looks rad.
  5. It would be super cool if you made it so it was the player's screen that was on the TV/Monitor/Whatever, it would be trippy and meta as hell.
  6. Have to disagree on this one, I feel that the lack in gameplay variety tends to outweigh the sense of atmosphere. To each their own.
  7. I love a good horror-oriented map, particularly those adjacent to Romero and Petersen's idea of what makes a map scary.
  8. If there's a midi rendition of Closer by NIN, then I'm taking that as my answer.
  9. Yes. I found I didn't agree with them. (It's been like a good year, this is a big generalization)
  10. Finally chiming in after a very, very long time... This shit looks great. Good job, everyone.
  11. Not to self-advertise or anything, but the only comments on the new jokewad I've made say that it's pretty funny, idk. Anyways, uhh... Actual jokewads that aren't my own... Linear Doom comes to mind. It's funny on a first playthrough, at the very least.
  12. what exactly is different about this one?
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