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About Ludi
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International Heretic and Hexen are pretty much that. Really solid ports.
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Spectrum Descent | RC2 | 16 colorful gothic maps in MBF21
Ludi replied to Ludi's topic in WAD Releases & Development
RC2 has been released with a ton of bug fixes (thanks @galileo31dos01 and @LVENdead!) RC3 will have completed eternity support (it wasn't finished in time for the deadline) and full coop support, so stay tuned for that. -
Simulacrum RC2 | 32 MBF21 maps by muumi and myolden
Ludi replied to myolden's topic in WAD Releases & Development
Thanks as always for having me on! Have fun y'all, this one's a doozy. -
Spectrum Descent is an MBF21-compatible project with a colorful, gothic aesthetic by The Afternoon Crew, led by Ludi. The wad features a fully bespoke soundtrack, lots of custom textures, and a wide variety of gameplay styles. >>>>>>>>HERE!<<<<<<<< Soundtrack on Bandcamp OTHER AFTERNOON CREW WADS
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Puzzles and Pieces - 8 Tiny Puzzles for Vanilla
Ludi replied to Christophine Place's topic in WAD Releases & Development
Chris continues to amaze me with her doom-cute and vanilla black magic. Congrats on release!!! -
Waffle House [9 MBF21 Maps] [Idgames Release]
Ludi replied to myolden's topic in WAD Releases & Development
no more teeth for prishpreed -
Waffle House [9 MBF21 Maps] [Idgames Release]
Ludi replied to myolden's topic in WAD Releases & Development
I can't believe this came of a gif I sent in discord vc -
Congrats dude! Wad looks awesome. The little bit I saw you stream was enough to move this to the top of my priority list haha
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Chocorenderlimits/CRL 1.8 (May 19, 2024)
Ludi replied to Julia Nechaevskaya's topic in Source Ports
I just wanna say that I really think CRL has changed the game for vanilla. This port is absolutely excellent and makes sniffing out vanilla quirks a total breeze! I didn't really appreciate vanilla mapping until CRL, because using chocorenderlimits felt kinda clunky and not very enjoyable. It might honestly be my new favorite format and that wouldn't have happened if CRL wasn't such a joy to use :) -
I honestly think it's a better and more engaging game than 2 or even the remake. The remake is good, but I always found it too slow.
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CANNIBAL - A 7-level vanilla episode for Doom II - RC3!
Ludi replied to ZeMystic's topic in WAD Releases & Development
The credits image accidentally wasn't included in RC1 so I'll post it here for the time being EDIT: Fixed in RC2! -
CANNIBAL - A 7-level vanilla episode for Doom II - RC3!
Ludi replied to ZeMystic's topic in WAD Releases & Development
I'm really stoked about all the graphics I did for this project, I think it's some of my best work. Congrats on another release! -
i played this before release and got fucking cooked on UV lmao dont be afraid to knock it down 1 or 2 difficulties, they've been accounted for.
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[RC4.1] Chex Quest 3: Vanilla Edition
Ludi replied to Melodic Spaceship's topic in WAD Releases & Development
Really cool TC! here's a list of the bugs i found: E3M1: -Linedef 789 is missing a texture -Linedef 794 seems to be misaligned in a way that isn't intentional uhhh i think that's it. E3M2 is insanely ammo light but i think that's part of the original map so i dont know if that really counts lol