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Ludi

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About Ludi

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    Venus In Furs
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  1. International Heretic and Hexen are pretty much that. Really solid ports.
  2. RC2 has been released with a ton of bug fixes (thanks @galileo31dos01 and @LVENdead!) RC3 will have completed eternity support (it wasn't finished in time for the deadline) and full coop support, so stay tuned for that.
  3. Congrats dude! This set is straight flames. Now to try machete hehe haha
  4. Thanks as always for having me on! Have fun y'all, this one's a doozy.
  5. Spectrum Descent is an MBF21-compatible project with a colorful, gothic aesthetic by The Afternoon Crew, led by Ludi. The wad features a fully bespoke soundtrack, lots of custom textures, and a wide variety of gameplay styles. >>>>>>>>HERE!<<<<<<<< Soundtrack on Bandcamp OTHER AFTERNOON CREW WADS
  6. Chris continues to amaze me with her doom-cute and vanilla black magic. Congrats on release!!!
  7. I can't believe this came of a gif I sent in discord vc
  8. Congrats dude! Wad looks awesome. The little bit I saw you stream was enough to move this to the top of my priority list haha
  9. I just wanna say that I really think CRL has changed the game for vanilla. This port is absolutely excellent and makes sniffing out vanilla quirks a total breeze! I didn't really appreciate vanilla mapping until CRL, because using chocorenderlimits felt kinda clunky and not very enjoyable. It might honestly be my new favorite format and that wouldn't have happened if CRL wasn't such a joy to use :)
  10. I honestly think it's a better and more engaging game than 2 or even the remake. The remake is good, but I always found it too slow.
  11. The credits image accidentally wasn't included in RC1 so I'll post it here for the time being EDIT: Fixed in RC2!
  12. I'm really stoked about all the graphics I did for this project, I think it's some of my best work. Congrats on another release!
  13. i played this before release and got fucking cooked on UV lmao dont be afraid to knock it down 1 or 2 difficulties, they've been accounted for.
  14. Really cool TC! here's a list of the bugs i found: E3M1: -Linedef 789 is missing a texture -Linedef 794 seems to be misaligned in a way that isn't intentional uhhh i think that's it. E3M2 is insanely ammo light but i think that's part of the original map so i dont know if that really counts lol
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