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Ripper

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About Ripper

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    Green Marine
    Green Marine

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  1. Aww, man! If I remember to check it out I'd be looking forward to playing it twice, perhaps with Guncaster Vindicated like the original TC... Speaking of GCV. If I may ask you @Dinosaur_Nerd, would you be interested in adding special interactions to Pirate Doom 2 later down the line?
  2. Both green and blue armour. They seem like great material for T-shirts
  3. Lately, I've been unironically enjoying Eurobeat. It's another song from the author of Deja Vu. Aside from memes Beat of the Rising Sun is my personal favourite.
  4. Hey, no one knows me No one saves me No one loves or hates me I've been away for too long But that doesn't matter - I just adore Chris Cornell
  5. Tough choice, my opinion on an enemy may change according to its placement within the level and the situation the represent. I think I like standard imps - 'cause they're easily gibbable :) In DOOM 2016 and Eternal they're fast and agile which is represented in some gameplay mods. I also have a love-hate relationship with revenants. Mainly due to seeking missiles that may out of the blue deal 80 dmg ;) They're strongly affected by RNG that's for sure
  6. Here's a project that I've been working on lately ABANDONED OUTPOST It's one of very few projects that uses Freedoom assets as base. I encourage you to try it out :)
  7. I thought that the hate towards strictly Limp Bizkit was mainly directed to the frontman - Fred Durst The reason being all the drama Durst used to be involved in. https://www.quora.com/Why-do-people-hate-Limp-Bizkit-so-much
  8. Here's something interesting. I don't actually dislike Quake. I just forgot to finish my playthrough using Quakespasm. Because of this I'm undecided in regards to that game. I've been looking forward to trying out DUSK, however I have a 9-old netbook with an iGPU and a 32-bit CPU :) Until I update my rig, I'll probably won't be able to enjoy the most recent PC games. Thanks to DOOM mods I was able to play DOOsk, which simply whetted my appetite for the real deal After watching a video critique on FEAR series by Whitelight I'm actually curious about the game itself. I remember playing through Crysis 2 on my PS3. I'll admit a controller doesn't yield itself as nicely as mouse and keyboard when it comes to FPS games. Spec Ops: The Line on the other hand - one of my favourite games I've ever played - is perfectly playable on consoles.
  9. I can't remember whether it was Metallica's Master of Puppets or The Best of Black Sabbath compilation album. Either way, there was a renaissance of hard rock, heavy and thrash metal around the time I was attending junior high school. As I grew older, my musical preferences become more varied though. But I still enjoy Lamb of God, Slipknot, the Big 4, Disturbed, Iron Maiden, Testament and a few others.
  10. If you compare a DOOM megawad to any other game you can use a difficulty curve analogy. I think of it from the game design perspective. If a game presents challenges to a player (e.g. combat, puzzle, movement or any other) it is expected from the player to learn the game's mechanics as he plays. At first, the player may have no clue on how to play. Therefore a tutorial or an easy challenge is usually presented. As the player gains more skill he's usually given gradually tougher and tougher challenges. At the end of the game, or a megawad at around MAP28 or MAP29, the player is said to become familiar with all the mechanics. In that case the last/second-to-last should theoretically present the most difficult challenge of the game. Even megawad creators understand the concept of the difficulty curve on an intuitive level.
  11. Feel the rhythm with your hands (Steal the rhythm while you can) SPOONMAN!
  12. If I scream or growl a heavy metal song under a shower the scream itself has double the intensity
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