Jump to content

ShiroiAkuma51

Members
  • Posts

    64
  • Joined

  • Last visited

About ShiroiAkuma51

  • Rank
    Intellectual rapist
    Mini-Member

Recent Profile Visitors

625 profile views
  1. Cyberdemons do not count in killcounter, so you can (and should) kill all monsters and find all secrets before cyberdemons appears
  2. Just some screenshots from my latest release ;) You can play it here:
  3. Updated wad: fixed wrong offsets on cyberdemon sprites (thanks to @_Mud for showing me this issue <3)
  4. Played this map before. Nice and beautiful visuals and awesome gameplay. Recommended!
  5. Thank you very much, @Napeyear! About cyberdemons towering building you literally read my thoughts when i make this big guys. I'm glad that this moment really works ^^ And i'm surprised how little amount of bugs and problems were found by you, guys o_0
  6. @Shepardus Thanks for playing! Glad, that you're enjoyed my map <3
  7. @GGChannel Well, i think it should work now. Updated link in the first post.
  8. @jmac Thanks for playing! <3 @GGChannel I think it's just a bug, nothing more. Imp should teleport to map from this room, but for some reason he never did. I'll look into it and i'll definetily fix this. Thanks for reporting this. And thanks for playing, of course!
  9. @Custom Longplay Thanks for playing! Hope you're enjoyed my map <3 But it's sad that Brutal Doom broke narrative of the map and you couldn't saw replaced enemies, especially Cyberdemons, that supposed to be giant. Hope you'll find some time and play it as intended. Anyway, thanks again!
  10. @Alaux I'm very glad to read that! Thank you very much! ^^
  11. But they are sentient humans, not zombified, that's why they are speaking like this. But i can't argue - "found you!" voice line can be annoying :D But i don't think that i'll change that. Anyway, thanks for playing!
  12. @fefor Glad, that you're enjoyed itю Thanks for playing ^^
×
×
  • Create New...