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PRO-RC

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About PRO-RC

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  1. Nah probably not, sorry for not saying anything earlier. I couldn't really think of anything to do.
  2. Checked out the release candidate and my map is the wrong version, here's the correct version. HDYGHFVFR.zip
  3. <--------This is Fredrick, he needs your help to save the world!!! -----------DOWNLOAD----------- --------(Limit Removing)-------- This is just a short little speedmap I made in around two and a half hours. I've mostly been sticking to community projects for the past year and wanted to release something on my own for once. be warned, I'm not that good at making speedmaps. Map screenshots: The midi of the map was made by me, in fact, it was one of the first midis I'd ever made. I couldn't find a real use for it until now so I'm glad its getting used for something... Resources used: -DIY community project textures
  4. I'll take map number fourteen, y'know, the number equivalent to the product of seven and two, one more than thirteen, and six less than twenty.
  5. I'm gonna start working on my map in November. I'll be participating in NaNoWADMo this year so I won't be making anything for any other projects during October. We could probably set a map turn in date during January then test into February until Valentine's Day when we release. If we need more time to test we could push the release to Saint Patrick's Day, It makes less sense but it's still a holiday.
  6. Map Name: Jingle My Elbow or Something idk Author: PRO-RC Music: Christmas Time Sequenced by DWBarnes Format: BOOM Build Time: 1 hour Co-op Starts: No Difficulty Settings: Yes Gimmicks: (The Doommas Spirit) (Like Grandma Used to Make Them!) (Darkness!) (Are You My Muumi?) Comments: hello :) Check out the map I made It is of fun and the joy Screenshots: Donut: JMCABS.zip
  7. Map Name: Blood Vine Fort Midi: Final Boss (sonic 3) - sequenced by Mars Jenkar Skybox: Sky3 (the orange one) Slightly undetailed but still fun. Went for a E4 styled map with some DM mapping traits from the late 90's early 2000's. Donut: Blood Vine Fort Screenshots:
  8. Not don't with my submission just yet, here's some screenshots for the time being.
  9. I'm sorry for saying this weeks after the original deadline but I'm going to need to leave the project. I just haven't been able to make a map using the AI prompts that I like. however I was able to make 1/4 of a map! Consider it a bonus map, maybe even add it into the final map 12 as a secret. But I wont be working on this in the foreseeable future. MAP12AI.zip
  10. A update for Mapper's Block -Added detailing -Difficulty implementation -Made the Zombieman fight harder -The Cacodemon Cloud can now teleport into the map -added a "Exit Room" -Cleaned up Automap MAPPERSBLOCKREV1.zip
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