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About HiRon
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Warming Up
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Spectrum Descent | RC2 | 16 colorful gothic maps in MBF21
HiRon replied to Ludi's topic in WAD Releases & Development
This was an incredible time to work on, I am impressed with what we managed to come out with! Nice work to everyone who had contributed to this project, you all did very well! :) -
NOVA IV, MBF21 compatible project for beginners (slots filled)
HiRon replied to obake's topic in WAD Releases & Development
I'll take that one. -
NOVA IV, MBF21 compatible project for beginners (slots filled)
HiRon replied to obake's topic in WAD Releases & Development
I'd like to have map 24. -
Snow Wave (Christmas Community Project)
HiRon replied to Misty's topic in WAD Releases & Development
6:20 for my map. -
Snow Wave (Christmas Community Project)
HiRon replied to Misty's topic in WAD Releases & Development
Finally finished my map! Title: Santa's Coal Mine Author: HiRon Music: "Sanctified" by James Paddock Difficulty settings: Implemeted, though UV can be difficult Comments: Might be the hardest in the set, though I am not sure. Has some slaughter elements and may get somewhat tight on ammo if you don't infight. Map Link: HiRon_Santas_Coal_Mine.zip Screenshots: -
Snow Wave (Christmas Community Project)
HiRon replied to Misty's topic in WAD Releases & Development
I'll give this project a shot, count me in! -
Alright, finished up Map 28! HiRon_30Sec_Map28.zip Title: Crimson Monument MIDI: "Knights of Zettazepto" by Cammy Sectors: 30, about 8 of which were used on stairs Difficulties: All difficulties are supported. Co-op: starts have been implemented, but has not been tested. Tested with: Dsda-doom v0.26.2 -complevel 9 Description: "This map was originally a 1-hour speedmap I made, however I didn't know what to do with it. Originally the ceiling of the map was a sky. I managed to condense the sectors down to 30 for this project. It is also pretty tough and should get players ready for the last 2 maps of the set." Screenshot:
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Hi, just played your map on UV and got the secret exit. Before I start giving feedback about the map, the file name you have given is invalid for dsda-doom, it gave an error message about a playpal error, due the wad having "doom" at the end of the name. With that out of the way, here is my feedback:
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[now on /idgames!] Hardfest (Boom Community Project)
HiRon replied to finnks13's topic in WAD Releases & Development
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RAMP 2022 requires the latest version of GZDoom, That's why the error is there.