@AdamTheSlave Hey, saw that you also encountered a bug in MAP11 regarding the Berserk not triggering correctly at the start of the map.
Judging from your screenshot of MAP05, you seem to be using PrBoom+, and I was able to replicate the issue in that source port by playing with the default complevel, as well as with DSDA-Doom at "-complevel 9".
Running PrBoom+ with the "-complevel 2" argument seems to fix that issue. I apologize for any inconvenience.