zz_denis
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New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
I checked Scc1t2.sf2 and found it has 98 GS variant presets. If I sample these presets from my RA90 and add them to my soundfont, the total size of my soundfont is expected to be around 400MB~500MB. I don't know how many games use these presets (probability of being used), could someone tell me about it? -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
Fluidsynth shows message: "not found on channel X [bank=8 prog=XX], substituted [bank=0 prog=XX]". Because my soundfont only includes the GM 128 presets (bank 0), lacks other GS extended presets (bank 8). They are different timbres. It sounds like the fluidsynth doesn't fully handle the special MIDI pitch bend control messages (or special GS SYSEX), so some pitches are incorrect. EDIT: >In the below dropbox link,You may find that 0:39-0:50 is different from SCVA. >https://www.dropbox.com/s/q7nzm6bd75x6osu/bandicam 2022-07-27 23-14-04-456.mp4?dl=0 This section makes extensive use of the unique SYSEX (Maybe GS unique SYSEX), so fluidsynth cannot handle them but SCVA can. https://www.sweetwater.com/sweetcare/articles/depth-midi-functions-of-roland-sound-canvas/ -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
@chth96 I guess a MIDIIN or MIDIOUT device can only be used for one application at the same time, So you can try this: 1.Get the MIDI-IN/OUT device ID number via MouseKeyboard200, then "turn it off". 2.Restart DOSBox/Fluidsynth and try again. Can you successfully play the piano with a mouse or computer keyboard in MouseKeyboard200 (MIDIOUT to fluidsynth)? If the problem has not been resolved, you can try another versions of fluidsynth, eg: https://github.com/FluidSynth/fluidsynth/releases/download/v2.2.7/fluidsynth-2.2.7-winXP-x86.zip I tested OK with this version. In addition, I found that "fluidsynth.exe -a wasapi" has better sound quality than "fluidsynth.exe -a dsound". (default is dsound) ----------------------------------------------------------------- My preferences for fluidsynth: fluidsynth.exe -f fluidconf.txt -g 1 -a wasapi -m winmidi -o midi.winmidi.device=0 SC55_zzdenis_v0.5.sf2 Contents of fluidconf.txt file: Heavy effects: https://drive.google.com/file/d/1Fi3WnAxprymT5NsPLHzFFMDOVzDUwv42/view?usp=sharing ---------------- set synth.polyphony 160 set synth.reverb.active 1 set synth.reverb.level 0.6 set synth.reverb.room-size 0.7 set synth.chorus.active 1 set synth.chorus.level 0.2 set synth.dynamic-sample-loading 0 Slight effects: ---------------- set synth.polyphony 160 set synth.reverb.active 1 set synth.reverb.level 0.3 set synth.chorus.active 1 set synth.chorus.level 0.1 set synth.dynamic-sample-loading 0 -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
@pantheon The sfz197 has to manually set the drum channel to bank 128, so fluidsynth might be a better choice than the sfz197. @chth96 I set it up successfully: 1. Use the command "mixer /listmidi " in the DOSBox. 2.Exit DOSBox and edit the DOSBox.conf section: mpu401=uart mididevice=win32 midiconfig=6 3.fluidsynth.exe -g 1 -m winmidi -o midi.winmidi.device=0 SC55_zzdenis_v0.5.sf2 midi.winmidi.device=0 ---> You can try 0, 1, 2.... Or you can get the MIDI-IN device ID through the app "MouseKeyboard": https://archive.org/details/MouseKeyboard200 This is equivalent to "mixer /listmidi": (Get MIDI-OUT device ID) Good Luck! :) This tool can set the default system MIDI output device for Windows Media Player: https://www.benryves.com/products/vistamidi -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
@PKr I don't know the details of the fluidsynth engine in Woof. But Equalizer APO (system wide EQ) with preamp functionality might be an alternative solution? https://equalizerapo.com/ -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
@LuciferSam86 No, I am from Taiwan. :) -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
KORG i3 (X3R) GM Soundfont: (New) v0.3 (2022/7/14) v0.4 (2022/7/16) https://drive.google.com/file/d/1KHl3FQ7A5S9YXvphABeKX_yJLgJKWLQr/view?usp=sharing "Doraemon.mid" played with v0.3: https://drive.google.com/file/d/19yHOHX2qk--sypyVvi75cRRfC1TPXAmi/view?usp=sharing "Factory Demo - Korg AG-10.mid" played with v0.3: https://drive.google.com/file/d/1YpRvflP-lF3jrxZMnflBswWdEvRHyvzg/view?usp=sharing https://drive.google.com/file/d/1Q9AZgTnarRtsjcnLmxcz6NZCKBXecs4p/view?usp=sharing https://drive.google.com/file/d/15tOTvBUidEzjvchzhEqnxNyv_C0f649o/view?usp=sharing -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
v0.4 (2022/7/6) Replaced some short samples and fixed some bad loops. But the size of the soundfont increased to 302MB. v0.5 (2022/7/9) Replaced some short samples and fixed some bad loops. (284MB) https://drive.google.com/file/d/1wdYpwoCka8r7ZuIzPn1CHy13_4aP9oSq/view?usp=sharing @TheUltimateDoomer666 Game music played with v0.4: Rise of the Triad: https://drive.google.com/file/d/15EgGOmNcUncUfZkF3aA33CF_-p2HlUFB/view?usp=sharing Tyrian: https://drive.google.com/file/d/1C3UwWnUlOQqz6jtrZMm583RK2YeKalUN/view?usp=sharing -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
@LuciferSam86 1.sfz197 is a vst plugin that can be used with savihost. sfz197 (free): https://rambusco.com/viewtopic.php?style=4&t=4825 savihost: https://www.hermannseib.com/english/savihost.htm 2.fluidsynth for windows (only text console but good quality): https://github.com/FluidSynth/fluidsynth/releases usage: fluidsynth.exe -g 1 -m winmidi -o midi.winmidi.device=0 SC55_zzdenis_v0.3.sf2 -g 1 -> GAIN -o midi.winmidi.device=0 -> 0 is the first midi-in device. They both require a virtual MIDI device to work: https://nerds.de/en/loopbe1.html or https://www.tobias-erichsen.de/software/loopmidi.html -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
Thank you all. :) @TheUltimateDoomer666 Thanks for your advice. Do you mean these music? https://www.youtube.com/watch?v=U1F47oiBDQ4 (0:0) https://www.youtube.com/watch?v=20Kwbkn2Ptg (0:10) Is my timestamp correct? Do these games have MIDI files for easy testing? v0.3 (2022/7/1) It is now a multi-velocity layered sounfont. Recommended sound engine: Fluidsynth or RgcAudio sf2/sfz player. https://github.com/FluidSynth/fluidsynth/releases VirtualMIDISynth and FSMP(bassmidi) don't seem to support multi-layered sf2. There is a mp3 comparison between my soundfont v0.2 (single layer) / v0.3 (multi layer) / Real SC55. v0.2: https://drive.google.com/file/d/1qoxyiiTGg9czvy6yknATMfC2Gu-ObIiy/view?usp=sharing https://drive.google.com/file/d/13-w397LU9n8m3wz1aNbTAgXvqLX74u_l/view?usp=sharing v0.3: https://drive.google.com/file/d/1XxU16LKVk7xFOheVV7hs1QC_Z9eFOXDL/view?usp=sharing https://drive.google.com/file/d/1L15qr1vQUb_rKAz7y0LMRc31HZ4OV5Cb/view?usp=sharing Real SC55 (RA90): https://drive.google.com/file/d/1IKDFlQzUlDLqmiJuD5pntqNEH6GC0n_w/view?usp=sharing https://drive.google.com/file/d/1Snzab7qQdVptKHeghtIi3O9BEx-joARK/view?usp=sharing -
New SC55 Soundfont 266MB (all new 44.1k samples)
zz_denis replied to zz_denis's topic in Doom General
v0.2 (2022/6/29) Vol env decay/sustain/release of instruments setup complete. v0.3 Plan to make multi-layer presets for instruments I got some SC midi files from http://shells.tw/~bill/midi/midi.htm https://archive.org/details/sound_canvas_midi_collection as test samples and packed into: https://drive.google.com/file/d/1rJ8W7WYNQoPXsfHoB7yPXcA_ywgsOb61/view?usp=sharing Real SC55 (RA90) version: https://drive.google.com/drive/folders/1CIqN6xuHPICtdn4ajer7DihVAuwInP3E -
Thanks everyone, I released my new SC55 soundfont v0.1 (266MB) today and started a new thread: https://www.doomworld.com/forum/topic/129928-new-sc55-soundfont-266mb-all-new-441k-samples
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I made a brand new SC55 Soundfont, and most samples were record from my Roland RA90 and SC55mk2. (EMU0404USB) I care about the quality of the sound and prefer to keep long samples (> 1 second) so the soundfont is bigger. v0.1 (2022/6/25) This is the first version and has finished setting up the loop for the samples, but has not started tuning yet. v0.2 (2022/6/29) Vol env decay/sustain/release of instruments setup complete. v0.3 (2022/7/1) It is now a multi-velocity layered sounfont. Recommended sound engine: Fluidsynth or RgcAudio sf2/sfz player. https://github.com/FluidSynth/fluidsynth/releases VirtualMIDISynth and FSMP(bassmidi) don't seem to support multi-layered sf2. v0.4 (2022/7/6) Replaced some short samples and fixed some bad loops. But the size of the soundfont increased to 302MB. v0.5 (2022/7/9) Replaced some short samples and fixed some bad loops. (284MB) SC55_zzdenis (v0.5): https://drive.google.com/file/d/1wdYpwoCka8r7ZuIzPn1CHy13_4aP9oSq/view?usp=sharing I also made the Akai-SteinwayIII piano soundfont 20 years ago: https://www.polyphone-soundfonts.com/documents/10-pianos/303-akai-steinway-iii DEMO: http://musictrack.jp/musics/64273
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I have merged all my sc55 sfzs into one soundfont and all samples are 44.1k. The sf2 is not final (in progress) because none of the samples have established loops. But it can still be test playing many midi songs. SC55_gmass.sf2: https://drive.google.com/file/d/1AHquBL1mEpQOVvfqLFIiJzDb2yTCYXEJ/view?usp=sharing The soundfont is too big, you can use the configuration of the fluidsynth: set synth.dynamic-sample-loading 1