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About Karnasis
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Not built for these streets.
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System Shock 2: Enhanced Edition (Nightdive)
Karnasis replied to Karnasis's topic in Everything Else
It is highly possible this was announced a long time ago and I did not see it, only to find this page after bumbling around GOG. But still, I am excited for it. -
I found this on Nightdive's page on GOG. https://www.gog.com/en/game/system_shock_2_enhanced_edition SYSTEM SHOCK HYPE.
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Oops! All Boxes and Crates! (WIP) (MBF21) (OTEX)
Karnasis replied to Karnasis's topic in WAD Releases & Development
You have no idea how sad I was when I planned this to be the title, only to find out that there's already a megawad called that. -
"Stuck between a box and hard place... ... yeah that how that saying goes." Behold! You find yourself in a maze of storage boxes, filled with hellbeasts and vermin. How did you get here? Why is there so many crates and boxes everywhere? Nobody knows and nobody cares! The only thing that matters is carnage and bloodshed! Get your UAC mandated chainsaw, and your trusty boom-stick, because... ...It's time for a storage depletion! This is a project I've been wanting to make for a while now, and now that I have recently been given some free-time over the month, I might as well start drawing some linedefs. I don't have an exact deadline, or an idea for how many levels I am going to make, but this is just something I want to work on from time to time for fun, so don't expect anything to big or amazing. Also, this is the first time posting about a project in Doomworld, so wish me luck... or at least wish me focus... ...yeah actually focus sounds much better, wish me focus please. This project was inspired by: UAC Storage Surplus. Format: MBF21 Testing Sourceport: Nugget Doom, DSDA-Doom Textures: OTEX MIDI: ??? Download: Currently unavailable. please excuse any bad grammar, I am making this post in the middle of midnight dead tired, thaaaank you.
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How would you describe your mapping philosophy?
Karnasis replied to NiGHTS108's topic in WAD Discussion
Focus on making it look good, worry about the gameplay flow for the next 5 hours straight, delete half of the map and try again. That cycle repeats itself until I say: "Fuck it, I am done." -
Yeah, that's completely fine.
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I think I had it removed a long time ago. And I think you should follow Kinsie advice here.
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I guess this does count as "Everything Else" so fine. I hope everything ends well with your wisdom tooth or something 👍
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Well, I mean, yeah. But isn't it better to ask this in a more fitting forum instead? It's says "Everything Else", but it's still expect to be in the same medium as Doom, like talking about video-games and music or something.
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When you have a problem, isn't it common sense to ask your elders?
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A QoL cosmetic suggestion: An option that adds a map name print to the screen whenever you start a level. Similar to this image (sorry for the bad quality):
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How to remove the intermission screen after the end of a level.
Karnasis replied to Karnasis's question in Editing Questions
I guess I could had learned this immediately by just reading the wiki. Still, thanks for answering my question. : ) -
How to remove the intermission screen after the end of a level.
Karnasis posted a question in Editing Questions
Making an survival horror modpack. I feel like the intermission screen doesn't match with the tone and aesthetic of the overall mod, and the maps that I am making are all connected similar to the level system of Half-Life and Half-Life 2. Is there a way to remove completely? Or atleast replace it with a type of loading screen of some sort? I wish there was an addon that did that automatically but life is not that easy. -
I am talking about games that were made with a engine that contains some trace of Id Software coding, I already know that Half Life was made with Goldsrc and that is a fork of the Quake engine. So, if that is the case, is there a list of official games that were not made by Id Software but were made with an engine based on the Quake 1 or 2 engines, or even games made in the Doom engine? Just curious on how it's holy influence spreads in the chaotic pit of gaming.
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Is there a Source Port without the "No Platforms" Limitation?
Karnasis replied to SecularSteve's topic in Doom General
Dude, there is literally nothing offensive about this question, calm down. You're fine.