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neonannihilator2

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About neonannihilator2

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    b3313 enthusiast
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  1. busy week was only able to get a bit done (textures are temporary)
  2. you ever think about what 6 months in the godot trenches does to a man? (edit: sorry about this looking like trash I think old speed mapper instincts took over)
  3. you know if I can try again maybe I will take map08 and try something a bit smaller scale
  4. like making a room with a roof that you can still see the scenery behind it
  5. hi, sorry about not fulfilling my end of the bargain, I think the map I wanted to make was just too much for my current abilities. my map had a lot of free-standing buildings and I don't know how to make those work in udb.
  6. oh also sense we probably wanna explain the story in game should I be making a text scroll at the beginning of the episode or will someone else handle that?
  7. I’ll take map 21 I have a pretty decent idea for it if that’s OK
  8. Sup. Im here to talk to you all about Mob of the Hellspawn, my first major mapset. currently in its very early state there is a planed 5 maps and 1 secret map Map Format: Boom Ports Tested: GZDoom IWAD:Doom 2 Maps: (MAP01-5 Music: Stock Gameplay:Single player Difficulty Settings:No Multiplayer Placement:No) Build Time: about 2 hours rn Textures: Stock Requirements: jumping in free look basically anything that is nice is fine (ty to Jimmy for this template ) Lore? you are being imprisoned on Brimstone island (formerly known as alcatraz), and even though you're missing a couple toes you're still determined to escape. after a few months of plotting you finally are able to get a gun and key off a zombieman. and late one night ( or day, you can't really tell anymore.) you unlock cell and attempt to escape. MAPLIST: MAP01-Hardtime MAP02-Cell block H MAP03-Dining hall MAP04-Alcatraz Apocalypse MAP05- Warden's House MAP06-??? (bonus)
  9. I fix the textures and added a secret https://drive.google.com/drive/folders/1mu_5odlsdcnzcGE6e54MzNVn4f7obcc9?usp=sharing this is probably gonna be the final version of this map
  10. it seems textured in the builder, i made it in ultimate doom builder is there some kind of compatibility issue with gz doom?
  11. two things 1.this is my first map 2. cynicism is cool and good and you should do it port:gz doom freelook:yes Jumping/crouching: yes https://drive.google.com/drive/folders/1mu_5odlsdcnzcGE6e54MzNVn4f7obcc9?usp=sharing
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