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Everything posted by EduardoAndFriends
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[-cl 21] Firefly.wad (RC2)
EduardoAndFriends replied to eater29's topic in WAD Releases & Development
Yow! Can’t for the life of me work out the secret in map01, think I’m being dense. I know it’s via a shootable switch in the wall but can’t work out precisely how to shoot it lol. Wickedly evil mapset! -
Post your Doom video! [but don't quote video]
EduardoAndFriends replied to DuckReconMajor's topic in Doom General
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Is this too much? Price for old PSX Doom.
EduardoAndFriends replied to bejiitas_wrath's topic in Doom General
Is that a Cash Converters? Cos they love a ridiculous mark-up lol -
Post your Doom video! [but don't quote video]
EduardoAndFriends replied to DuckReconMajor's topic in Doom General
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UPDATE (yah, another one) RC 1.3. Download link in OP updated. Patched up an inescapable pit in the blue key area. Put more walk-over lines into the yellow key switch voodoo closet in case line-skips are causing issues. Will watch this issue with interest. More spot fires to be put out as they appear in further updates! :D thanks, y'all
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Cheers, thanks for playing and for your feedback. :) thanks for finding that inescapable ledge in the blue key area, big old oversight right there. Fixed in RC 1.3. Re: the yellow key switch not working, that's a strange one! I've put in two extra walk-over lines in the voodoo doll closet in case it was a weird line skip for RC 1.3. Tested it on the various sourceports and all appears to be well. What port and build are you using? If I've got the build I might test it in that to see if I can replicate the problem. Thanks!
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Hi there! It's time to test your mettle in a Grecco-Roman-ish single adventure map, Morituri Te Salutant! DOWNLOAD LINK: (MTS-RC1.3 8/6/24) https://www.dropbox.com/scl/fi/ujvqssnjssnh784531l26/MTS-RC1.3.zip?rlkey=guj863fmr3clzw2k7whdihg90&st=fsop956x&dl=1 THE DEETS: - Single Map (Map01) with Thank You map as Map02. - Comp level 9 (Boom) - Sourceports (IMPORTANT): Tested in DSDA, Woof, Nugget, and GzDoom. IF YOU PLAY WITH GZDOOM IT'S RECOMMENDED YOU USE HARDWARE RENDERING OR YOU MAY HAVE SOME MINOR GRAPHICAL GLITCHING. Eternity is not recommended as it gave some issues with actions for reasons. - Difficulties implemented. Overall difficulty is subjectively somewhere mid Eviternity. Hopefully more fun than nasty. THE STORY: Doomguy has found himself summoned to an ancient, crumbling villa - the court of the Red Emperor. The Emperor is conspicuously absent, but he and his cronies watch with great interest from afar as you rip and tear your way through his tests. Will you make it through the trials, or will you be split from nose to navel? Play and find out. "Morituri te salutant - those who are about to die, salute you!" SNAPPIES: CREDITS: - First and foremost, a massive THANK YOU to tester extraordinaire @DreadWanderer without whom things would not be as smooth or refined. Cheers, bloke. :) Your hard work is, as always, massively appreciated. - Textures from OTEX. - Plasma gun sound and certain sprites from Eviternity II. - Tunes by Jimmy and myself. - Blue cyber sprites from Fractured Worlds. - Additional sprites from Hexen. Any and all feedback is most welcome and appreciated. Stay tuned for updates and fixes. Even with extreme precision there'll probably be a few mis-alignments lol. Stay excellent. -Edz xoxo
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Post your Doom video! [but don't quote video]
EduardoAndFriends replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
EduardoAndFriends replied to DuckReconMajor's topic in Doom General