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Everything posted by EduardoAndFriends
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What megawads do you replay the most?
EduardoAndFriends replied to Lizardcommando's topic in WAD Discussion
Skillsaw for the win, lol. AA, Valiant, and Lunatic are my faves. Would love to revisit Heartland because that was truly amazing. Select maps from Sunlust and Eviternity. But also just other games for palette cleansers, largely AOE 2 and Bioshock. -
Golly…!
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Romero’s Doom II WAD: HELLION. Coming soon…ish?
EduardoAndFriends replied to EduardoAndFriends's topic in Doom General
Same haha! I’m on a massive Quake high right now and that would be INSANE. -
Post your Doom video! [but don't quote video]
EduardoAndFriends replied to DuckReconMajor's topic in Doom General
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Haha! “Sorry about that”.
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Daylight District | A 7-level vanilla episode!
EduardoAndFriends replied to ZeMystic's topic in WAD Releases & Development
Oh sheeeeeeet sorry ‘bout that, cuz. 😳 it was a spelling mistake anyway I meant to say eight cybers. I’m such a klutz eh -
Daylight District | A 7-level vanilla episode!
EduardoAndFriends replied to ZeMystic's topic in WAD Releases & Development
Um, excuse me but map06 has EIGHT archviles, thank you very much. 💅 that’s a bit more than the norm, in my book. ;) -
Daylight District | A 7-level vanilla episode!
EduardoAndFriends replied to ZeMystic's topic in WAD Releases & Development
The last fight reminded me of something from Pagodia, but that’s neither here nor there. It squonked me good! -
Daylight District | A 7-level vanilla episode!
EduardoAndFriends replied to ZeMystic's topic in WAD Releases & Development
Yeah boi! You’re gonna have a BLAST. Especially on Hacker. :p -
Doom 2 In City Only [Now on idgames]
EduardoAndFriends replied to myolden's topic in WAD Releases & Development
Good golly, that TITLEPIC alone has me all juiced up. Great work, everyone! :) -
Hey there. :) Here is EDZ-SNDS, a monster sound replacement mod that I cooked up for a YouTube video and then thought, "what the heck, let's stick a link to it here as well in case someone wants to check it out." I've replaced all of the monster vocalisations, the claw scratch, the revenant swing and punch, but everything else is left untouched. It's deliberately silly (as I made it for a bit) but a lot of work and fun went into it. Tested on: GzDoom 4.11.3, DSDA 0.27.5, and Crispy uhhhh I forget what version. DOWNLOAD: https://www.dropbox.com/scl/fi/1v7o04qtndcpgxj6z3u1f/EDZ-snds.wad?rlkey=ojec8ta4jqh3y568lpxguo7bw&dl=1 Video of me making and testing the mod: Cheers. -Edz xoxo
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Post your Doom video! [but don't quote video]
EduardoAndFriends replied to DuckReconMajor's topic in Doom General
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Why hello there. :) This is "Machine Men", a single map with plenty of grunt set in an abandoned lava-strewn demonic foundry. The title is inspired by the Bruce Dickinson song of the same name. DOWNLOAD LINK: (Beta 0.4 - 20/03/2024) https://www.dropbox.com/scl/fi/h2v0l1z70nly8b1yg2czx/MachMen-0.4.zip?rlkey=z54wuzdppl3q2zel1i9g78v01&dl=1 Featuring: Tight fights you need to think or muscle your way out of. Easy, medium, and hard difficulties. I finally did it! I finally did difficulties for once! Plenty of splatter, both from the monsters and your own corpse. One fully-sick MIDI to keep your adrenaline pumping throughout ("Stormwater" by Jimmy). Sexy OTEX goodness to goggle at. Hopefully a bit of fun for all Doomers. The Deets: Maps: Map01. Map02 is a thank you map. Comp Level: 9 (Boom) NO JUMPING OR CROUCHING, THANKS! You can use mouselook if ya really want. :) The Story: This was going to be a map for Bloodbath Babylon but it started to develop a mind of its own and I kind of wanted to do a single release, so here it is. Although it didn't end up looking very much like a foundry, this is one of the many demonic forging facilities where revenants, arachnotrons, mancs etc are pumped out. Perhaps this map is the administrative offices of such a place, who knows. Our unlucky hero finds himself in this steaming citadel, the stink of sulphur in his nostrils and murder in his heart. Give in to your natural urges - KILL THEM ALL. Credits: First and foremost, a massive THANK YOU to tester extraordinaire and QA dude @DreadWanderer for helping to kick the tires, for offering great advice and ideas, and for being an excellent sounding board for concepts. You bloody legend. :D Textures from OTEX by @ukiro. MIDI Tunes: "Stormwater" by @Jimmy, Mystproj by @esselfortium, and Cave Pit from Battletoads (Yay! Battletoads!) I'm sure I'll remember other things to credit at a later date and for when this gets to an idgames stage. Even with extensive testing, there's bound to be some lumpy bits. If you encounter anything sus, please let me know. Any and all feedback is hugely appreciated! -Edz xoxo
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UPDATE TIME! Link: https://www.dropbox.com/scl/fi/2ykx3cqh4or552ov3p5pm/BBB02-Beta04.zip?rlkey=5iqcbyuw2pna6bj5oox2rqdrd&dl=1 The new work has been done wholesale on the swimming pool fight which is now QUITE spicy. Items in that area have been rearranged with a BFG available on a perched cliff and the adjoining area has been freshened up too. Pointers for that fight if needed: Any and all feedback is much appreciated. :) Hope folks enjoy. Massive thanks to @DreadWanderer for thorough testing and excellent feedback on this baby! -Edz xo
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Post your Doom video! [but don't quote video]
EduardoAndFriends replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
EduardoAndFriends replied to DuckReconMajor's topic in Doom General