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Bedingungsl.Grundeinkommen

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  1. I just noticed that apparently some of the fixes work for me (are shown in game) while others don't?! For instance, the heavy weapon dude not moving back and forth anymore works! But I still get to see a hole in the rocket launcher when firing it! Anybody able to help? I use them like this: (via ZDL) It makes no difference if I use a custom WAD or just the original Doom II IWAD, I've tried both and it's the same with both.
  2. HAHAHA When I think about it, all Build games have a rather weak enemy roster I guess. On the other hand their level design is as good as it gets I'd say (especially Blood), so I wonder what makes you say that "for a Build game" the level design of Ion Fury was great.
  3. If it really was a long day of work (or school), I can't really enjoy games unfortunately because I feel too drained so I can't focus and I don't want to play on auto pilot. So that leaves me with other options like light conversations, watching a movie or YT, but not for long, because eventually I just want to sleep. I never really found anything (so far) that works for me, in terms of something I could truly call recharging. Something where I get something from. Like for other people it might be meditating or idk. A lot of things I'm into are fun, but I enjoy them most when I am well rested on a day off (games and other activities). So I always just sleep after a long day of whatever.
  4. I just finished it on UV and I think it was super fucking awesome. Honestly, I'm impressed. But I had to use a few saves and I only found 7 out of 10 secrets. Maybe, if I knew where the last three secrets are, I could beat the map without saving. I really hope you change your mind and continue mapping. This map was anything but a "waste".
  5. Thank you! :) I just picked up the SSG, went for the plasma, killed all the hit scanners (and weaker enemies like Imps) first (if possible) to quickly create more space for dodging and that's it. You also need some luck I guess, I haven't tried beating your map consistently :D
  6. That's fine. https://www.doomworld.com/idgames/themes/TeamTNT/eternal/eternal this one?
  7. I just checked again and I was right. Single segment refers to speed running a whole WAD with no saves (and not playing individual maps/no pistol start), carrying your weapons etc over from one map to another as you normally would when playing with no pistol starts. "What is the difference between RTA and Single-segment? I feel like there is some confusion on RTA as a term and not a lot of information. Basically, 'single segment' is a term invented by SpeedDemosArchive: "Speedruns that beat a game in one sitting without loading save files or quitting are single-segment runs." Source: Example: "[WR]Doom 2: No Rest for the Living UV Max Single Segment in 54:55" (by Cyberdemon531a) Source: Another example: "Doom 64 (2020) - Watch Me Die! Single Segment Speedrun in 55:53 (53:36 IGT)" (by Zero Master) Source:
  8. So does it mean without saves when talking about a whole WAD or when talking about a single map? If someone asks which PC to buy, would you suggest rather buying a new car instead? Srsly.
  9. Beat it on my ~5th try! :D Yes I agree, using saves this way is most likely the most efficient way of practicing. I guess it makes a difference when playing maps where ammo is sparse. Yes I think there is a lot of confusion about this term. A few years ago I also thought what you thought it meant. I just tried to check again and it seems like it does mean "continuous play" (so no pistol start) but it is rather used when referring to speed running (speed running a whole WAD, carrying weapons etc over from map to map). So speed running individual maps one by one (including pistol starts I assume) would be the opposite of single segment if I got it right. Can someone confirm?
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