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About Sgt. Daniel mk. XII
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A friendly buddy of yours
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- 4379 replies
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12
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Sgt. Daniel mk. XII changed their profile photo
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Daniel's Simple Weapons
Sgt. Daniel mk. XII replied to Sgt. Daniel mk. XII's topic in Mods & Resources
Yes- 15 replies
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Daniel's Simple Weapons
Sgt. Daniel mk. XII replied to Sgt. Daniel mk. XII's topic in Mods & Resources
For RL, pressing alt-fire will launch seeking missiles- 15 replies
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Daniel's Simple Weapons
Sgt. Daniel mk. XII replied to Sgt. Daniel mk. XII's topic in Mods & Resources
v1.0c soon, with more fixes and additions- 15 replies
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Daniel's Simple Weapons
Sgt. Daniel mk. XII replied to Sgt. Daniel mk. XII's topic in Mods & Resources
v1.0b is here! See changes.txt for small info- 15 replies
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Daniel's Simple Weapons
Sgt. Daniel mk. XII replied to Sgt. Daniel mk. XII's topic in Mods & Resources
Noted, these will be in v1b- 15 replies
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Daniel's Simple Weapons
Sgt. Daniel mk. XII replied to Sgt. Daniel mk. XII's topic in Mods & Resources
MOD UPDATED! Changes: - Rifle reload is now reanimated by myself. - SSG sprites changed to fit the D64 style. - Improved hit puff effects. - SSG can now single-fire like in BD. - Fixed unsynchronized pump sound after fully reloading shotgun.- 15 replies
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Daniel's Simple Weapons
Sgt. Daniel mk. XII replied to Sgt. Daniel mk. XII's topic in Mods & Resources
Oh, thanks for playing ;)- 15 replies
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- 4379 replies
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Alright, Doomers! I made this new little weapon pack that is mostly inspired by Led's Generic Weapon mod and Simple Weapons by Joblez. Featuring: reloading, dropped casings(when firing) and mags(when reloading). Compatibilty: Should work on ZDoom 2.8.1 (untested) Zandrodum (mod designed primarly for this source-port so it's obvious that it'll work) GZDoom (same reason as Zand) LZDoom (same as above) DOWNLOAD BETA! - Beta version, with placeholder and unfinished stuff! DOWNLOAD V1.0! - Full release! DOWNLOAD V1.0B! - Hotfixed! Screenshots!
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Rushed design, probably
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Cool-looking circular saw!
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Alright, all weapon sprites are done. (Except for molotov, it's from Postal 3D weapon demo cuz I'm lazy to make myself) Mod progress: Sprites are finished, player code finished, weapon codes WIP
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Postal Weapon Pack (WIP) - Sprites Credits: 3D Realms (for Duke64 and Blood), TSF/Tesefy (USAS Sprite) There are only 3 weapons sprites finished. Auto-Shotgun/Spray Cannon/USAS-12: MP5K/Machine Gun(NOTE: in both OG and Redux it has inf. ammo): Shotgun/SPAS-12(no pumping as in OG Postal):
- 4379 replies
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