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meiwakuna

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About meiwakuna

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  1. I mostly like to use Boom since it's the format that most of my favorite wads use, and like somebody said earlier, it is a good middle between vanilla and UDMF. However, just because Boom is the format I use the most these days does not mean that I won't map in vanilla or GZDoom. All of them can produce impressive results, so I see any format as a valid choice as long as the user knows and utilizes some of the capabilities of each one.
  2. I enjoy these interviews because they are always nice to listen to as background while mapping. It's cool to hear a lot of these older and newer designers talk about the creation processes to their respective works.
  3. I understand you! Doom can be quite intimidating for beginners compared to others shooters. I would run through Knee Deep in the Dead on lower difficulties to get an idea of how levels work. It teaches you keycards, enemy placements, secrets, basic navigation, etc. Doom is meant to be played in the way that makes you feel most comfortable and the lower skills are there for a reason. Do not feel obligated to rush into hardest difficulties because of peer pressure, because the word "doom" does not just mean one thing to every one person. :)
  4. Hello! This seems like a very fun community project and I would like to participate if possible. I've made a couple of vanilla maps before and was wondering if I could take up the E1M9 replacement?
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