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Kwisior

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About Kwisior

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  1. Wait, Classic Doom is supposed to be scary?!
  2. Great insight man! I never thought Bobby was THAT much of an ""inspired"" guy.
  3. I get that it was revolutionary and impressive for its time, but I still hold my opinion because of how miserable the whole experience was after making the grave mistake of pistol starting it. In the odd chance that I replay it I'll definitely go with continuous, but I doubt that some of those maps can be salvaged (especially the last one - legit one of the worst experiences I've had in Doom).
  4. I thought this would be an interesting topic after hearing some harsh (but sensible) critiques of both the classic and modern Doom soundtracks around here - stances which very much go against the popular opinion of them being legendary and great. Is that popular opinion right, or should we question it?
  5. Yeah, the dinosaurs were cool af. I understand.
  6. How about YOU make maps like that and stop telling everyone what to do?
  7. How many maps are planned for the final release? I usually play finished versions and I'm really hyped to see this project grow.
  8. WHERE MY REAL NAMMERS AT???!!🗣🇻🇳🔫
  9. The second one is harder in my experience so I rexommend beating the original Sigil first.
  10. If you don't use bare hands, then you're just a caveboy.
  11. Don't forget health management. All the means to regenerate it are a big reason why DE is so damn easy compared to games like Shadow Warrior for example (except the Master Levels and Ultra-Nightmare of course).
  12. For sure. What I also meant is that alot of the fights feel samey once you "get it", which might be because of the lack of resource management, taken even further in Ultrakill. I think that this management along with some other factors is precisely what gave the classic FPS games so much more potential for variety compared to those arena shooters.
  13. Eternal is pretty boring once you grasp the combat, but at least it's not Ultrakill...
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