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Kontingent

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  1. I snapped the verticles to the second finest grid size and the issue disapeared. Thanks a lot!
  2. Thanks, ill try to rearange the complicated parts in the map.
  3. I was finishing a WAD when I notices that monsters then the player could fall through the floor in the middle of a certain sector. There is no linedef in this spot. What causes this and how do I stop this from happening (as it is at a place where many monsters can converge on my map)? I used gzdoom to run the map and Boom: Doom 2 configuration for editing on Ultimate doom builder. Thank in advance. Project1.zip
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