Someone has done this already?
DeHackED support would be awesome! And I think we'd see more 3D N64 homebrew if that were to happen.
That's my assumption, but I'm not entirely sure, but it's not unlikely.
As long as the WAD is under 28MB and uses the vanilla limits, it should fit and run. I tried making a ROM for Phase 2, but unfortunately, it was too big and wouldn't build.
I posted the ROM in the DooM64 discord. I'll try to attach it here, though. I'll also include my modified build script to run it in Linux(needs LibDragon installed).
If someone can use FreeDooM as a base to make some standalone versions of those vanilla wads, especially if they're TC's, I'd be down to build a few ROMs.
I created this ROM just to see if I could, and because I wanted to try out my EverDrive64 I got for xmas, but I didn't realize until afterward that it'd be a great way for people to try out 64DooM, as not everyone will be able to figure out how to put a ROM together, as the build tools are CLI-based.
free64DOOM.z64.7z
make_doom_linux.sh.7z