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What does any of this mean..? It's just the names of a few religions spelled out with map geometry, and then a bunch of swastikas. I thought I was about to walk into being a character in an old creepypasta, but this just seems to be it? I'm sorry, but I don't get it.
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CYBER SANCTUM SOUL PURGE [RC2] - A SOLO CYBER-EXPERIENCE
Boss replied to Boss's topic in WAD Releases & Development
Update: Fixed mysterious phantom sector skybox floor issue within the fountain room. Fountain room fight adjusted following feedback. Final fight monster teleports adjusted to prevent specific monsters becoming stuck in map geometry under certain conditions. -- DOWNLOAD HERE -- -
Wow, it's just... I'm... overwhelmed. The second I saw this level, I was so shocked by what I experienced that I just HAD to write a review of my own about it.
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Auger;Zenith is absolutely my favourite megawad for Doom 2, it's such an unbelievably beautiful world to look at through every level (well... except for one of them...), and it completely blows me away that it's all just limit removing! And made in just a month, too! Just a shame about the forum it comes from, though.
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Don't waste your time or money on them.
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CYBER SANCTUM SOUL PURGE [RC2] - A SOLO CYBER-EXPERIENCE
Boss replied to Boss's topic in WAD Releases & Development
Thank you for playing, and I'm glad you enjoyed it. I really appreciate the critical review, it is very helpful for me as a new mapper! I noticed from LadyMistDragon's video as well that the player isn't rushing headfirst into the big elevator lobby fight, which never came up for me, as me and my friends like to delve right into the action as opposed to taking the safe route. I'll be sure to keep in mind giving the player a good reason to get out of the "safe space". Also, there should be music during the VR zone. I've never seen that not work before, so I'm confused as to how you couldn't hear any! Most of the UDMF features in the map are actually just used in decoration - lots of 3D flooring going on for the wall advertisements, and the floating platforms in the VR zone. Then the rest is ACS scripting. -
CYBER SANCTUM SOUL PURGE [RC2] - A SOLO CYBER-EXPERIENCE
Boss replied to Boss's topic in WAD Releases & Development
Thank you very much for playing! I hope you enjoyed it, and don't beat yourself up over missed secrets - I know I definitely miss them all the time. -
CYBER SANCTUM SOUL PURGE [RC2] - A SOLO CYBER-EXPERIENCE
Boss replied to Boss's topic in WAD Releases & Development
You can find the resource wad packaged along with the level wad in the zip folder. -
The hottest, newest, and most importantly, cyber-est experience to grace Doomworld in the past 24 hours is here RIGHT NOW!!! Inspired by Auger;Zenith, I used its beautiful resources to create this single level as a challenge to myself to start learning proper detailing and decorating, as opposed to just making blank boxes with occassional structures inside. As a result, this map is littered with stuff to look at, top to bottom! Uh, and demons to shoot, of course. GZDoom only! Sweet, sweet, UDMF. Intended for singleplayer only. Jumping and crouching disabled. Freelook recommended. Difficulty settings implemented. Approximately 10 minutes long. -- DOWNLOAD HERE -- STORY Cyber-exorcist Cyber-doomguy in Cyber-year 20XX has been Cyber-hired by the Cyber-megacorp "Cyber-UAC" to Cyber-exorcise their entire Cyber-HQ, following the evil Cyber-spirit of their previous Cyber-CEO corrupting the entire facility and filling it with Cyber-demons! Cyber. I wonder if there's any Cyber-Cyberdemons? CREDITS SCREENSHOTS
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For my fourth map, I've decided to work on my detailing skills. I know how to build a room, but now I want to figure out how to make them look like they came out in 2023, and not 1994.
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No elaboration required. Just Eviternity 2. You know what's happening.
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REAL