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About PhoenixCyanFire
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Warming Up
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Classic Doom Reforged. Would like some feedback.
PhoenixCyanFire replied to NaliSeed's topic in WAD Releases & Development
If you have the time, I really like the standard HUD/Statusbar for this. Could you make a version without the grenades, and at the normal 32x height for me to use? -
Are you still offering commissions?
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How can I make this record sounds and the music to with DSDA? I want it to record at 320x240 resolution (to keep the file size low), export as mp4, and capped to 35fps
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How do I use -viddump? (SOLVED)
PhoenixCyanFire replied to VanaheimRanger's topic in Other Demos & Discussion
This information is outdated and no longer works sadly. I tried this on DSDA and it just doesnt work. it doesnt make any video at all -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
What? -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
LMAO that would be funny -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
im not uploading files into a ZIP file just to upload them right now. I wish I could send raw PK3's -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
Unmaykr.zip -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
I'd upload some videos of the mods I have worked on in the past but they are over 25MB. So here, Im just gonna post this here -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
I dont want to go in post hell though just because I have high ambitions :( That makes me look CRINGE I just have stupidly ambitious goals -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
ok. im kind of nervous of posting my stuff because im worried it will be judged due to how new I am to all this, but ill keep that in mind. I might not even do this because so many people seem to think i cant. Its something i want to do but maybe its just not possible for me. Obviously i cant do it at this time, but i was thinking that if I ever develop the skills for it its something I would want to do -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
Not a copypasta. I typed this all myself lol. I know it seems like a troll post, and maybe I am reaching too high for a goal I might never achieve. But I am a huge fan of the doom franchise and its story, and I just kinda want to do something with my life. This community has inspired me a lot with all its wonderful creative works, and I always loved the story of the Doomguy, and kinda just wished people could experience the story in one long storyline, rather than split into multiple games. Hence why I wanted to consider this project -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development
I've made mods before, and made maps before. Just never released any to the public. I dont talk on fourms like this a lot because I have very bad social skills and I dont want to say something stupid or embarrass myself. I've actually recently made a Unmaykr mod that combines the Unmaykr from eternal and the Unmaker from 64 into one big badass weapon, using sprites made by Zrrion The Insect. (with his permission!) And I have worked on a smaller Wadsmoosh project in the past that added the PSX levels to Wadsmoosh, as well as Doom 64 for doom 2, Freedoom, Lexicon, Compendium, Plutonia 2, Plutonia Revisisted Community Project, TNT Revilution, The Lost Episodes, Perditions Gate, and some other stuff. Though I didnt work on that alone. it also added a lot of new items and stuff to the game. I also made a mod that implements a triple barrel shotgun, and made a semi-functional Quad and hexa-shotgun for fun. Im pretty good with Decorate, but I am only recently learning Zscript. And I have been mapping for about half a year now, mostly in UDMF format. I have recreated E1M1 from memory, and implemented new areas inspired from both Doom+ and Maps Of Chaos, as well as other E1M1 Remake levels. But yeah. Im still pretty new to this stuff relatively speaking. So this isnt a current priority of mine. Just something I plan to do in the future when I get more experience and people to work on it with me As for spriting. ..... >.> I am pretty bad at that. Usually I just commission friends to make sprites for me for my projects. -
Massive Doom Project
PhoenixCyanFire replied to PhoenixCyanFire's topic in WAD Releases & Development