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About TripodGuy
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World's Biggest Loser
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The Shadow Episode - Remastered (DEMO UPDATE)
TripodGuy replied to TripodGuy's topic in WAD Releases & Development
Sounds good! I'll have to figure out how to do it since I'm still a relatively mediocre mapper and modder but I'll try my best! -
The Shadow Episode - Remastered (DEMO UPDATE)
TripodGuy replied to TripodGuy's topic in WAD Releases & Development
Oh really?? I never knew that, but then again I don't my show my face around here often. Sounds good, thank you! -
The Shadow Episode - Remastered (DEMO UPDATE)
TripodGuy posted a topic in WAD Releases & Development
Hello friends! The Demo has been delayed and pushed back many a times but I have a pretty firm release of the end of June (June 20th - 24th?) ish. This will be the first 7 maps from the WAD which have been remastered and rebalanced since 2023's faulty launch state. I hope y'all will like it when it comes out! Pictures will come out later ๐ -
TripodGuy changed their profile photo
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Hey! First off, the teaser is below for those who just want to check that. Secondly, the demo for maps 1-7 will be available at the end of April. (That is if things go well) Map 1 and Map 5 will have very few changes made gameplay-wise since those were the strongest of the bunch to begin with. Although maps 2, 4, 6, and 7 will be quite cool as they will have a more fleshed-out design (Some cool new spaces, some bigger fights, and clever secrets) Very excited to bring more to you guys, love you all๐ซถ
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Just thought I'd share some progress updates on how the remaster of the original WAD is going. The way things are looking, it isn't just a map retweak, it is kinda an all-out complete overhaul. These are pictures of map 06 in specific. A short demo is coming soon! Love you all ! ๐ซถ
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Not yet- I haven't even finished map 03, these maps might be rounded into the remaster of the original WAD
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I've been working on Map03 and it has been- rough. It slowly is having parts created, but- I need some ideas from people for a- "Futuristic Greenhouse" if that makes any sense whatsoever. Gonna drop a picture of the opening room so people can get an IDEA of the geo. Thanks y'all. - TripodGuy ๐๐ซถ
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I've been working on a second part of the original WAD set I released last year. As of the moment, I'm working on map 3. This one this time around will be- a bit shorter. It's more supposed to be a sendoff the original alongside and upcoming remaster of the original wad. I will share a few brief pictures, I'll see y'all whenever I have more updates. ๐
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Realm 667 monsters without decorate numbers
TripodGuy replied to TripodGuy's topic in WAD Releases & Development
Ight cool, is there any specific way I should situate multiple enemies within Slade's entries system -
Title, how would I go about adding the number and getting them to spawn without it showing as a giant "!"
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Check back, I put a few
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IT IS HERE: 8 days before schedule- but nonetheless here! This got its final tweaks and updates just a few days ago and is now ready! (So why prolong the release date? Right?) Play with Gzdoom and have a blast! 32 BRAND NEW MAPS! This was decorated with textures from the MBDE pack alongside its roster of colorful characters. (Such as the Nightmare Imp, Grell, and Nightmare Spectre) plus WAY more! (Chainsaw upgrade also included) playtime is about 3 - 4 hours long with secret areas and extras not factored in. The challenge is about on par with DOOM II or NRFTL Story for anyone who cares: (TL;DR: Bad stuff happened) "As a UAC marine, you fight your way through an infested earth while a nuclear malfunction causes mutations in the demons around you causing the new breed of demons to appear. Your goal is to shut down THE SHADOW EPISODE. In order to seize the invasion on Earth... even if you have to get through the pits of hell" Below is the ZIP, so... Enjoy! THESHADEPII.wad.zip
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DOOM II - The Shadow Episode Demo [Complevel 9]
TripodGuy replied to TripodGuy's topic in WAD Releases & Development
I'm new to all of this so I apologize if I do something wrong