Jump to content

BarbarianGrunge

Members
  • Posts

    8
  • Joined

  • Last visited

About BarbarianGrunge

  • Rank
    New Member
    New Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Just a humble feature request for statistics in more ports like eternity and doom retro. Also, your launcher is better than steam, you're a hero. This app is incredible, it's turned my desktop cluttered with like 13 folders with different doom installs and wad folders into a clean way to just run games with a nice ux. (I hope it works on linux, because if it does, you'd be a superhero, but I'm not sure how friendly .NET is with non-windows operating systems. Is it wpf?)
  2. I didn't realize they had to be ported like that. Interesting, thank you
  3. Pardon me, I'm new to mapping. Does this mean that if I made a map using udmf format that in the near future, dsda would be able to run the map? Or is full udmf support a ways away? I like the features, but I don't want to force players to use gzdoom if they don't want to
  4. Out of curiosity, why the remaster instead of doom ce or some other port? Do you find the remaster is the best version, or is it a compatability/testing thing?
  5. bug report In doom retro, I occasionally bounce off a wall or get stuck on a wall when moving diagonally. I don't think this happens in other ports, although I may have seen it once in one of the prbooms. Somebody showed me this article, and I wonder whether it describes the problem and the fix? https://doomwiki.org/wiki/Elastic_collisions_with_walls ps: doom retro, if not for this issue, would be my favourite port atm
×
×
  • Create New...