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About CacoKnight
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I kind of started playing DOOM (masterpiece) last year and everything I'm finding is new, I gathered some info and "stuff" on a pastebin site that might help you, here is the link (others are welcome to suggest new things or whatever I typed wrong): DOOM Stuff edit: Also don't forget Eviternity II.
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For me it was right when it starts melting, 1ms melting and crash. Can I use "-verbose > _log.txt 2>&1" with any build or I need that particular one posted by ceski?
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I can't make the debug build crash, I tried maybe 15 games and nothing. It have to wait until it happens randomly but I don't play much right now, it might take a while, hopefully someone else will be able to generate a nice log.
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It was the first map 100%. I thought about it last night and every time I went back to play the same map after it crashed it never happened again.
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99% sure it was the case for me as well, I have to do some more testing but I have other life stuff that are taking more time now and can't DOOM much but I will soon. Thank you for looking into this.
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I put something together here too, mostly personal observations but maybe it'll help.
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is there actually any good Wolfenstein themed wad?
CacoKnight replied to pampoo79's topic in WAD Discussion
TC ipk3 but still .. https://www.afadoomer.com/wolf3d/default.php -
GZDoom - Complete List Of Essential Console Commands
CacoKnight replied to agwoodliffe88's topic in Source Ports
These are the ones I use, maybe it'll be of some help. -
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I listed some here. Also more here https://doomwiki.org/wiki/Category:MBF21-compatible_WADs.
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Thank you for the mouse tweaks on the menu, sorry we keep asking for little things like we are never happy, this is not the case at all since this is already a HUGE improvement BUT is there a way to keep the right click to act as "back" in the menu? edit: I noticed it still does but not to exit the Options menu liked it used to, again, not a big deal at all, just wondering. Thank you.
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Dominus Diabolicus - MBF21 33-map megawad [now on idgames]
CacoKnight replied to bofu's topic in WAD Releases & Development
How the hell on earth did I miss this one? Started playing yesterday and I'm at level 10, the tricks are just perfectly placed to not get boring and annoying, the level design and the mix with hell and other textures are just awesome, great musics too, already one of my favorite wads. Thank you for the hard work. edit: MAP11 wow. edit2: Completed! One of my absolute fav wads! Had to use some cheats because 4-5-600 monsters wtf? Also no way humans can possibly play MAP32 and MAP33 :) -
Geez, sorry I was only testing the wad and already deleted everything, didn't even think about keeping the save. I will try that level again right now. *Testing with build #368 btw + drag&drop "D2-21-Dominus Diabolicus.zip". edit: Yep, damn it, it didn't crash this time. I'll make sure to share the save next time.
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What are some sourceport features you can't live without?
CacoKnight replied to Logamuffin's topic in Doom General
You mean like personal deal breakers? -
Boom, I was playing this wad and it crashed at the end of level 2 when I hit the exit switch, no cheats, normal play, no alt+tab. The port was closed, I opened it, loaded a save right at the last two rooms (red door), it was less than 5 mins total left on that level.