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NaiadViolet

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About NaiadViolet

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    Midiologist & Sock Connoisseur
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  1. I'm interested. I've noticed that the last map of each episode is not filled. why is that? I'll take e1m9 if not reserved.
  2. Thank you for playing my maps. :) There's not really a true message of the wad. I was Just making some cool aesthetics and my personal take on atmosphere. I will do more updates like reducing the amount of invis monsters and such. I started making these maps before joining doomworld and reading the forums on here. So I was inclined to "sandbox" what I wanted in the maps and make it a bit more unconventional.. But Many more updates and UV2 in the works!
  3. Hello. I'm Naiad. This is a wad I completed back in October 2023. 9 maps total for Doom II.. My first complete set of maps. Not meant for jumping or crouching. Free mouse look is optional. There are custom enemies(mostly from Realm667) Some custom textures, as well as some eerie music I made. Not the hardest wad out there but not easy. You can select difficulty. Be careful of UV radiation and there are some underwater moments. I will eventually make a variant "classic" version of this wad with standard enemies and midi. Primary purpose: Single play Advanced engine needed: GZDOOM 4.7.1 or later Currently have not tested on any other engine or ports. Recommend playing with GZDOOM using: -DISPLAY OPTIONS- *OPENGL *RENDER MODE: HARDWARE MODE or TRUE COLOR SW Renderer As of date of post wad is currently version 2.4. I'm always looking for errors and things to fix. File is just under 50mb mostly due to music and monsters soooooo zip Link of the wad is from moddb. Thanks and Enjoy. ^_^ https://www.moddb.com/games/doom-ii/downloads/ultraviolet/#8770977
  4. Trying to light your cig with lipstick there good buddy?
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