Just finished it on apoc, that last fight was a bear at first! I'm sure I'll do a replay end of summer to find secrets etc. Afterglow was a tough act to follow and HR definitely hit some of the same highs.
You understand the value of not stuffing every section with enemies, creating tense situations. I appreciate that some of the decision making wasn't "what do I spend junk on" but choice of supplies provided by others, rifle mods you can do for free depending on what you think you're going to run into, etc.
I liked the bow! Once you get into a peek and pop rhythm it's effective and pleasing gunfeel, particularly against human targets. Always used the explosive against the bow mutants to replenish what I just shot off their drop. Fun that you can pick up fallen regular bolts too, for a good portion of the game I always had ammo for it.
One negative to offset all that positivity--the raiders milling about speech (get around em, wuss wuss etc) while iconic is INSANELY LOUD AND REPETITIVE, especially when there's a large group active in a nearby room. By far my least favorite part about the series thus far.