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Maple_Leaf_Fall

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About Maple_Leaf_Fall

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  1. Yes I see. Well it turns out the version i was looking for was actually V.4.2 Which happens to work with the version of GZDOOM I already have. 5.29 looks cool too though , I might try it sometime. Thanks redEYE :)
  2. Oh. Thanks! But what version of GZDOOM does AEOD V.5.29.1 & 4.2 use? That's actually the version of this mod I want to play.
  3. I've been trying to play AEOD for years now , and it never works... I always get an error. This time i get... Script error, "AEoDdat.pk3:zaeod/eventmisc.txt" line 91: Return type mismatch Execution could not continue. 1 errors while parsing DECORATE scripts In the GZDOOM window. I have v. 6.66 of AEOD. IDK why it doesn't work , but I really want to play this mod. I went to edit this in the Slade , to go back and discover it still doesn't work , in fact it has a new error! Is there any way to fix this?
  4. Well , I do love Wolfenstein 3D. I figured it was time to finally put the gun in Doom's world. I always thought the Wolfenstein SS should have dropped a secret weapon anyway.
  5. This wad uses My_Custom_Gun I guess somebody liked it (besides Kan3 LOL) Thanks for using it...
  6. Oh , That's too bad :\ Well Thanks for letting me know... (I wish there was some way though.)
  7. So , it's know that you can put Custom Wads on Doom's Unity Port , but only on PC as far as I know. I have the Unity port on PS4 also. is there any way to access Unity's wad folder on the game console version?
  8. Yeah , I actually fixed the DECORATE/editor number yesterday (oversight) , there's a ZSCRIPT lump because I copied what a custom monster has to have when being added in a game. I can place it in my maps now , however there not the right maps. As far as I understand the 'User Identified' Folder is a UDMF thing , the game I need to place the gun in is Boom format , where the folder never shows up. Otherwise , I can place the gun in (some) maps now , so the point of this post has been solved (sort of.)
  9. So I want to place a gun in one of my custom maps. I've been watching videos and following the same steps as many other people , even copying what they did in there wad. But the 'User Identified' file never shows up in the builder no matter what I do & it's really annoying :\. As always all help is appreciated. Same gun from this post GUN FROM POST #3.zip
  10. That's not true , I've been using a DUALSHOCK 4 with original EX lately , it works great. But I guess the feature wasn't carried over to EX+. Too bad :\ Well thanks anyway.
  11. Yes , I know. Too bad. Alright. However , can I get a gamepad working with it? Because it's not working right now , no matter what I do.
  12. Yes , I think so but just to be sure , I'll put a fresh copy of D64 from the remaster in there , and give feedback here. Yeah , I know. I meant to do that but forgot to. My bad... UPDATE: Yeah , I had the wrong IWAD. FIXED!!! Thanks. Also , Is multiplayer fixed on EX+? or no?
  13. Meant to quote you & the other guy in the same text bubble thing , my bad. I see , well thanks for your time , I guess I'll have to get EX+. Too bad it doesn't have multiplayer though. UPDATE: I've downloaded d64 EX+... It doesn't work :\ How do I get it up & running? P.S read the readme , the 3 files it needs to run are in the same directory as the .exe file as it says they need to be , but still duds. Any further instructions to get it up & working?
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