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-BLEEDTEA

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  1. I think you may have gotten some of your brain wires mixed up in MAP20. Door visually marked with blue opens with red key, and the Door marked with red opens with blue key (one that you cannot get! it is behind this "red" door). Seems to not be the original intention.
  2. I will unclaim my E1M12 claim. It seems I'm not skilled enough to make a Bearable level yet.
  3. Interested in project! If it's okay, I'd like to join in and take E1M12. It is short. I think I could handle it.
  4. Update has arrived! Many values were decreased in this process. The feel is closer to Vanilla! I would say. The obligatory changelog:
  5. The title has explained. Single attack's damage can vary highly... Often annoying. This modification is made to give attacks static damage values. Hooray! FILE {NORANDOMINHURT.7z} TESTED IN GZDOOM 4.11.3 You may have a look at the changes: Suggestion? Point it! I am open to them.
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