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GreenAnime

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  1. They were like the afrit iirc. They fire a spread of manc projectiles and a stream of rockets.
  2. Back when i was a dumb child and first played doom i hated reading for some reason since there's alot of text, so i just buzz through into action.
  3. is this going to be Doom Eternal 2 or Doom 2016 2?
  4. wasn't there a thing called "Argent Metal"
  5. Theoretically Adventure Quest Worlds till I gave up and botted that hell of a game. It was well worth it to reach the highest ranks, top tier dream classes, fashion, huge amount of requirement just to get that cool looking ass weapon, all combined with a cost of your entire sanity. Second is probably Monster Hunter Freedom Unite such a long grindy and super difficult game.
  6. Alien Vendetta Map25 imo my first and fav slaughter type map. The concept is just really cool, It is an huge wave of demons invading a town. The longer it is the more bs and difficult the segments are. The music fits incredibly well, it's hopeless, bleak, the situation is so heavy and everytime you're under pressured but you just need to do it, you need to stop this chaos at all cost. The map is known for incredibly long and is one of the 2nd hardest map in the wad (i think).
  7. worst part about mapping is you have no idea how to start
  8. gameplay heavy maps with clever ideas that'll wreck your shit
  9. they should've been firing faster than the hell knight.
  10. Evil marines are equivalent to them. They're pretty much the first most advanced custom enemy that DOOM lacks. I personally love these guys desig-wise, they're such brilliant addition to the game's difficulty.
  11. That would make DOOM annoying to play imo. The fun is it's simplicity.
  12. Rocket Doom - Doom maps centered around rocket gameplay would be the greatest thing ever
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