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Herra Monologi

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  1. https://www.mediafire.com/file/e90jsesf5pede5o/pillarsfinal2.wad/file I added some more health and soulspheres. Start of last fight still quite hard.
  2. I will make final tweaks today and upload last version.
  3. https://www.mediafire.com/file/g1gqtfmwhy3uyq1/pillarsfinal.zip/file Here is the latest version. Medium is ok I think, two friends with no experience with map like these managed to got trough it. Easy is probably too hard still. Hard would still need more balance, my original idea having more archviles as final encounter in the end would need couple of tricks but they work well in the brown room. Second encounter could probably use more enemies to control space. This has been good learning experience overall, I found out how not to do many things. Especially with teleporters..
  4. I got some good feedback and I will upload final version tonight.
  5. https://www.mediafire.com/file/yqn0ysxwq9ky01n/pillars22.wad/file Everything should work now. Need some balancing still.
  6. I found design flaw with my teleporters but good thing is that now I have very clear vision how to do them properly. Easy to fix.
  7. Archvile tossed me here :D This happened couple of times actually.
  8. Dead simple was one of my favourite maps as kid even thought it didn't feel very hard even then. I also kind of liked city levels although some of them were frustrating. But It was so cool idea to have "real city" levels in doom, I had not seen anything like that in dosgaming. Spawning wats I never liked but Dis is more boring.
  9. Map title: Pillars of Hell Author: Herra Monologi Build time: 2 hours Midi: CosmicAngel_part2 by Mike Spang (from old finnish freeware game called Enigma) Gameplay: Slaughter Theme: Hell Coop starts: Yes Difficulties: Yes Comments: I noticed this event little too late but last night I managed to make my first slaughter-style map. I was planning doing more traditional map but I am such slow builder that I needed simplified much of my ideas because clock was running so result is couple of arenas. Items and enemies need more balancing. Also first time using this map format so I hope it works propeply. https://www.mediafire.com/file/o1l4lczoyazlqbl/Pillars_of_hell.zip/file
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