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Siglev

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  1. After playing all the way through "DTWID: The Lost Episodes" with the patch i found one last mistake. The automap shows that level e5m7 is called "Decayed Refinery" but it is actually called "Sanguine Refinery", it seems that the curse of "dtwid le" will never end. 😂 I hope it's the last one.
  2. I just noticed something strange, when you use the patches for the ultimate doom wads, when you finish episode 3 "D_BUNNY" does not play in the endgame and instead it continues playing "D_VICTOR" maybe it is a behavior of umapinfo? Happy birthday by the way. 🎂
  3. Well, id software is well known for not fixing impossible secrets so "it's the way id did"😂 It was uploaded to the Widescreen Assets Pack and Appreciation Thread here. But it is only a static image and does not have the "you are here" places.
  4. Yes, I suspected that. I also use doom launcher with -levelstat, no problems so far but when it crashed it didn't save my stats obviously.
  5. Nugget(3.0.0) also crashed for me for activating an exit but it only happened when I changed on death action to last save, then I went back to the game and on death action was back to default, very strange, I decided to leave it as default and It hasn't happened again.
  6. It is understandable, thank you for creating these patches, so you don't feel forced to use a port of the zdoom family to play wads where umapinfo was not yet a standard, you have saved my gaming. Good luck at the doctor.
  7. Should you do the same with the others? The rebirth, Hell revealed and maybe deathless and Base Ganymede come to mind, I don't know. I also suggest that Base Ganymede could use a more unique intermission screen, something like this? lol google image
  8. Another finding In the UMAPINFO of ar_fixint.wad(Anomaly Report), the next level after map 32 is map 16 instead of map 33. Edit: I just noticed that some labels from episode 2 of "DTWID: Lost Episodes" are wrong from "E2M4" to "E2M6".
  9. Hello, it's me again, I'm afraid I've found another error in revolution_origws.wad, some images were not converted to "doom" graphics, causing the game to crash when starting.
  10. Greetings, I found this error in the umapinfo of dtwidle_fix.wad, the next level after "e5m0" should be "e5m2" not "e5m4".
  11. Resident Evil Dead Aim on the PS2 when I was 7 years old I think, it scares the shit out of me.
  12. It's so well done that even he didn't turn off the texture filtering. xD
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