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Ardebitis

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About Ardebitis

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  1. Just applied a fix, mainly to let people know I'm not dead yet.
  2. I've been working on bugfixes today. I also added an end-of-level cutscene to MAP10, advancing the plot a bit.
  3. I'm kind of disappointed you skipped Virtual Insanity. It's regarded by the people I've tested it with as one of the better maps!
  4. Just released version alpha3, which includes some tweaks, as well as MAP10, "Don't Stop Me Now"!
  5. Hello! This is my first post on Doomworld. I've spent the past week teaching myself how to make maps, with no outside assistance and very few tutorials, and this is what I have to show for it. Download: Google Drive Features and Info: 12 bite-sized music-themed maps as of 2024-04-26 (10 Normal, 2 Secret) UDMF format, intended for GZDoom (Zandronum also works, but only with hardware rendering) Jumping required, Crouching not required, Freelook recommended, but optional Supports difficulties from ITYTD to UV, should be beatable by even the most casual players on at least one of those Changelog: Normal Previews: Secret Previews:
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