Ahh, I see. I don't know what gave me the impression the team was at least somewhat similar among each project, especially since I've only played two of them.
That's one nice thing about these projects - their length. Megawads are great when they're good enough to justify that length, but they can really feel like a slog at times (especially if you play a lot of longer, more difficult ones in succession), so a shorter, or much shorter map set sounds appealing right now.
I think I'll download Mutiny and keep it in my WAD folder for later, along with a lot of other wads I'm interested but haven't played yet. I got into this scene way too late, hahaha. Thanks for the suggestion!