I'm sure there comes a point in every modder and mapper's life when you are working on a project and have a bunch of stuff already created for it, but then you notice that some things just don't work. It could be a new enemy replacement that's just too frustrating or boring to fight or new weapon that is no fun to use. Or maybe it's some part of a level you make that ends up making no sense being a part of the entire level so you cut it out entirely.
Anyone else have this sort of situation happen to them before?
The last map I made, which was for Ramp 2024, I initially had the map start off with the player board a submarine but I couldn't get portals working so I scrapped the entire thing. I tried keeping the submarine theme, but I made it so that boarding the submarine is the main objective and was where the map was supposed to end, but I still couldn't figure out how to build the rest of the map around this theme, so it got scrapped. I made a brand new map once more, but the only thing I kept from the original idea was to have players board some kind of vessel as the map's exit. Somehow I was able to work around that theme and eventually finished making that map.
The edited Eri's Guns mod I made, I originally added in a rocket launcher that had a secondary function which lets you remote control the rocket, similar to the RPG from Half Life 2, but I ended up cutting that function out and made it act more like a traditional rocket launcher.