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Catoptromancy

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About Catoptromancy

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  1. Look for specific errors during compiling and then google "missing-resource debian package-dev." Post compile output.
  2. There is a bunch of new pull requests on github. Once I learn how github works, will look into them. Will probably add a branch for the prebuilt iwads, and another for pull requests.
  3. New Blasphemer Updates! 2024 v 0.1.9-fork-002 All new vampire monster from AntonR. Lots of new flats and textures from Craneo. Recolor Boss Red Skeleton for visibility by MothraMaster. Latest build: https://github.com/Catoptromancy/blasphemer/raw/master/blasphem.zip Full changelog: https://github.com/Catoptromancy/blasphemer/commits/master/
  4. Looks awesome! Ill put them under blasphemer's license since they are submitted to blasphemer and the licenses are almost identical.
  5. Almost all maps are already vanilla, or very close.
  6. Thats a solid seg overflow. Need limit removing.
  7. The resources are already 98% BSD. All maps, music, and graphics are BSD. Just a couple sounds so at least something was audible were added at some point from non-BSD sources. Eventually all sounds will be community made and submitted as BSD.
  8. I guess license doesnt matter. Still community made resources submitted to project are preferred.
  9. CC0 is not entirely compatible with BSD. I dont think there should be any CC or public domain material. I only added CC0 because some is already there. Getting all BSD resources is probably first priority.
  10. More visible boss, and added a few knight frames.
  11. I have added some of those new sounds. I am trying to follow Freedoom standards, so will allow CC0/public domain as placeholders. New resources made by the community will always be preferred. Looking at sprites, will figure out how to add soon. Here is a list of all resources. Anything that is a placeholder can be updated using CC0. Anything anyone makes, can replace it though. https://raw.githubusercontent.com/Catoptromancy/blasphemer/master/wadinfo.txt Also Iwad is now on the repo in a .zip instead. https://github.com/Catoptromancy/blasphemer/raw/master/blasphem.zip
  12. Can you list the sounds that were CC0? Ill add them to the fork, but will keep license.
  13. I have forked Blasphemer. New stuff getting added. Will go through thread and see what else can be added. https://github.com/Catoptromancy/blasphemer Also updated iwad downloads available. These iwads should always be recent. https://github.com/Catoptromancy/blasphemer/raw/master/blasphem.zip Current repo changelog: https://raw.githubusercontent.com/Catoptromancy/blasphemer/master/FORK_CHANGELOG.md
  14. New release with new maps means, I can update this again. MAP21 from 0.12.1, MAP31 from 0.10. MAP27 from maybe 0.9 or 0.10
  15. yes but its cc0? Author can resubmit them here under different license.
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