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Alter

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About Alter

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    Team Grybanser Fox CEO
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  1. And it's released, put up a dropbox link, i'll figure out later why /idgames rejected it for "unmodified ID resources". Have fun.
  2. I respect your review, let me provide the addtional context that may be missing... so... Okay, Evershrine, the 3 maps were always part of Freud 2 since it's inception, they were some of the earliest maps, why were they released standalone? Because at the time I wasn't sure Freud 2 could ever be finished as a 32 mapset, so I released them standalone just incase. Now, as for including Reliving the end... yeah I needed to fil la map slot but also specifically someone wished there was a map after it, or maps when it came out. Now to be specific, that temple map name is indeed a pun on both joe ilya and indiana jones! Joe back in the mid 10s was a controversial mapper due his attitude towards people's opinions and his overall "I'll do what I want" (see 1 star deathmatch). I haven't followed his antics in years so I cannot tell you whether he got better overall or not. I remember how angry he was when his TNT2 Devilution map was rejected, wow. You can thank @uber for the absolutely fantastic interpic/endpic, the madman rolled with the ideas me and Obsidian had hahaha. To be clear, yeah this project had messy development throughout it's lifetime, I only worked on it in between games I was making because I could not do both modding and gamedev at the same time, unfortunately I became severely burnt out as a creative person over the years, mostly due real life work keeping me away on top of personal hell I went through. The guest maps were both a necessity to complete the project but also because everyone involved was a friend of mine in the community, mostly met through participation in speedmapping projects. Shout out to the Abyssal Speedmapping Session team. I doubt i'll end up making an another megawad, or even a game, unless by some stroke of luck I rediscover myself as a creative person but so far, it's not looking like it will happen. I have become the average joe, just eating, sleeping working through his days, paying bills, always staring at the same 4 walls and the ceiling. Releasing this, is my way of letting the remaining baggage go, of who I was when I first started it, who i'm not anymore. But... map29 is my magnum opus, the final burst of inspiration that came to me in this project and probably for the rest of my doom modding career which I consider done. Sure I could have regrets about how Freud 2 could have been better and so on..... but I don't. I've spent too much of my lifetime, reliving memories, thinking of all the what ifs, the goal was met, I released a 32 map megawad in some shape or form.
  3. Redownload it, for some reason the zip didn't update when I drag and dropped the updated wad into it.
  4. Alright, i've went over the feedback in this thread and I think I put in everything, thus marking the release of RC2. @Keyboard_Doomer You might want to update because it fixes map32 breaking in coop haha. One step closer towards the /idgames release.
  5. Alright thanks for the feedback big time @S3M_XM also @galileo31dos01 @boltface and @TJG1289 i'll be going through everything and see if I can provide any additional adjustments myself later this week, for RC2.
  6. Alright, this may have been caused by the lack of map07special in map07's mapinfo. Should be fixed, redownload for RC1c
  7. Should be fixed, mapinfo was incorrectly telling it to go to 15. Redownload.
  8. A historic moment in the doom history when deat and his friends unleashed a MBF21 apocalypse upon people.
  9. Me and @Obsidian along with the rest of the crew apologize for being busy with your mothers for so long, as a result, this WAD has been stuck in development longer than your stepsister. Simply put, pleasure got in the way of business. Download Link: https://www.dropbox.com/scl/fi/l99xn1yqqfpa41c7a0p8o/freudslp2.zip?rlkey=5s2pcjwqo1cssmux0mleats7u&dl=0 ------------------------------------------------------ Taking place after the events of the first Freudian Slipgate, our tale follows the eponymous Guy of Doom as he struggles to reconcile with what transpired over the course of those twenty-two maps of Oedipally-charged madness. Visions of further vistas plague his sleeping moments and he decides that it's time to put his mental health first and seek professional counsel. Armed with a recommendation from a friend who is definitely not three Lost Souls in an ill-fittting trenchcoat, the Doomguy sets off for his first appointment with Doctor Albert Fonzo. What will come of this fated encounter? Well, thirty-two more maps of utter Bull#$@$, that's what! ------------------------------------------------------ Freudian Slipgate 2 is a 'classic' 32 map megawad meant to be a sendoff to the good ol` Boom, as we approach the new age of MBF21 and the fancy gzdoom indie games. This is pretty much my first and last 32 map release, one that took too long, with some care from my best friends in this community I made over the years. Hell of a way to celebrate 20 years of being a mapper if you ask me. I have no idea where my doom journey will take me but if I were to retire, I would say this is a good note to stop on. ------------------------------------------------------ Full credits etc. can be found in the text files provided. It's gonna be a bit before this hits /idgames so i'd love some feedback! I do plan to record boom demos for the next update. -------------------- ---------------------------------- Screenshots: Also... Happy Valentine's Day, motherfuckers!
  10. Voting for Myhouse.pk3! Not even gonna say anything why or what but it earned it.
  11. I would love for the legend himself @Tarnsman to check out our final ASS and see how far we've come along in those 69 sessions!
  12. Yooooo i've been following this on twitter for a while. Nice to see it being released again with more content.
  13. Good to see this finally hit public beta after all the years, being one of the OGs in the project when Whoo started it. Now at least people can experience almost all of it and I do recommend people play the all the maps because it is a journey.
  14. Count me in, the deadline is generous enough for me to come up with something that might satisfy my personal mapping needs.
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