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Hey man, are you still in touch with 40oz? was hoping to drop him a line and see how he's doing these days, but I forgot they shitcanned him. can you tell him to hit me up on discord at mumblemacdumble#2805? thanks in advance.
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Hi Roofi, saw your avatar and thought you'd appreciate the fact that I made a Clock Tower themed map for the Spooktober project over at the zdoom forums.
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https://forum.zdoom.org/viewtopic.php?f=42&t=62163 Though I'd wait for RC2
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Hey I'm about to release the third Winter Agent Juno mod. I was wondering if you'd be down to play and review the series on your blog, depending how big your backlog is. The first is Project Einherjar, the second is Midgard Outlaw, and the one I'm finishing up now is Operation Sea Wolf, a remake of Las Rojas's Arctic Wolf mod (which doesn't have a page yet). Thanks in advance!
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My backlog is essentially the entire /idgames archive and more so the real question is how I would fit it in to my overall "plan" considering that I am working on a rotation for variation of coverage that includes
1) mods
2) community projects (beginning with the mayhem series)
3) speedmapping sessions
4) my "road to Plutonia 2" which feels more like a pipe dream considering how I am going about tackling it, short term is covering Kama Sutra (my current playthrough) to be followed by Erik Alm's work
5) stuff that I either promised to cover or hounded people to finish
6) 2017 Cacowards
7) Doom 64 to be followed by the early parts of @Kaiser's career in a buildup to the first Community Chest
8) the stuff that came out of the more or less dead doomer.boards community
9) 1994 stuff
10) Doomworld's Top 10 WADs of 2002
11) wildcard, right now planning to cover the rest of @Lutz's career up through the 2017 Cacowards
Not to mention fitting in single level reviews of deep dives of author histories like Malcolm Sailor.
The main saving grace of trying to fit your stuff into a larger plan is the fact that your projects are typically made up of smaller levels! I will try to work it in since I've wanted to cover your dazzling array of "total conversions" but I can't promise to get to it anytime soon. I will definitely give you an advance copy of the review, so to speak, when any of it is done.
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The graphical effect you use for Strange Aeons: E2M5 is pretty impressive.
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Still watching Megablast stumble through your Super Mayhem 17 map. This was the mod I was referring to in chat. Wasn't sure if you'd seen it before or not, but it suddenly seems right up your alley.
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So for a good while now, I've had these stories in my head, and aside from a short horror story that I've written which is from the POV of the first entry's true antagonist, these overviews are all that exist:
QuoteThe League of Super Critics (anime film/season 1 of Netflix series/Netflix miniseries):
In an alternate universe of the year 202X, a group of Internet critics are drawn into a web of deceit and horror when several among them have been kidnapped by the United States government, involving experiments to create "transhumans," the City in which they live in, and an omnipotent force that threatens to consume humanity.
Angry Army Corps (live-action film):
A recently-anointed transhuman sets out to create the Angry Army, an alien defense force that features the public alliance of both humans and transhumans, alongside the critics who left The League in the wake of The City's destruction. Meanwhile, an experimental transhuman military unit known as the Reaper Crew are tasked by the US Government to hunt down the Angry Army, although the Reaper Crew's inception came with horrific consequences that the Angry Army soon discovers.
NekoPhalanx (live-action film):
The notorious Angry Army recon unit known as NekoPhalanx must set out to Neo-Tokyo in search of a weapon known as the Antihuman, an android created for the sole purpose of killing transhumans.
But when the Antihuman holds Neo-Tokyo hostage and starts playing a game of psychological cat-and-mouse, the cat girl unit must fight their way past violent motorcycle gangs, corrupt police forces, deployed US soldiers, and their own inner demons in order to get to the Antihuman.
The League of Super Critics: In Space (video game):
In the year 203X, an alien invasion sweeps up the human populace, orchestrated by an old nemesis of the League's new leader. However, the nemesis's actions spark a gateway from another dimension, spawning a pantheon of unspeakable cosmic horrors and eldritch gods that can reshape the universe as they see fit.
It's up to the new League, the Angry Army, and the descendants of the old critics known as Delta Green, to ward off this pantheon of eldritch abominations.
Would these overviews serve as good bases for good stories?
I also have that short horror story, I believe (it's on the SomeOrdinaryGamers wiki, and it's called "The Core Mind.")
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Funnily enough, all of these entries are planned to have a "but-not-too-serious" vibes going on, as they are actually parodies of "darker and edgier" media, as well as a sort of affectionate parody types of superhero media (given how superhero movies nowadays have super-futuristic technology, so a cyberpunk setting would be fitting).
As a bonus, they're even going to be in the vein of ultra-violent anime of the late 80s to early 90s such as GenoCyber, AKIRA, and Wicked City, only with hints of self-awareness and irony, even going so far as to perform satire in the style of RoboCop.
And for soundtracks, these are planned:
TLOSC- Industrial music in the style of NiN meets the soundtrack from Wolf: TNO
AA Corps- dark synth blended with industrial djent in the style of Doom 2016
NekoPhalanx- a more 80s synth, fused with something you might hear from Quake III Arena
TLOSC: In Space- a fusion of Wolf: TNC with some reprisals from the AA Corps soundtrack and the original TLOSC
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To tell you the truth, in all honesty, I've been trying to see if I can recruit talented writers to help me elaborate further on these stories, to see if I can elaborate any further on aspects of these stories I've been missing. As an example, did you know that the members of NekoPhalanx are based on real people? Here are the members of said recon unit:
Midori (Sushii Xhyvette)
Misaki (Emily Astrom)
Hokkyo (a friend of mine named Lauren Nicole)
Keijo (Kaybear Cosplay; Kay Thomas)
Adria (Mandy Morbid)As an additional bonus, Emily Astrom is actually one of the planned writers I'm trying to recruit.
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Goot moaning. Howwah youh? Em going to esk a serious of quesshuns...end I want dem answered IMMEDIATELY.
WHOOIZ yuh daddyh...an' whaddozzih DOOH?
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Is "Joliet Juggernaut" a Blues Brothers reference???
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Hey Yuki, i was told you do the music for your wads. Is that true? I was jamming to a couple videos of your stuff (i haven't shared the unlisted ones) and really dug the music tracks. You got a good range from industrial to John Carpenter-esque. Do you have a soundcloud or bandcamp by chance? Thanks in advance!
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Hey, did you ever consider making a new soundtrack for the Freedoom games? They could really use some good music, and a lot of the tracks they have now is either totally inappropriate or sounds like a cat got loose on the composer's keyboard. I bet you could make a badass set of industrial-tech tracks that would suit the project really well.
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given the project's switch to vanilla limitations, i assume anything other than MIDI music isn't going to be accepted. if it were still Boom it could've worked, since IIRC PRBoom+ has support for streamed audio, with loop-points.