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Everything posted by Memfis
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Design-wise it's pretty nice, a cool mix of many areas from Doom 2. But the gameplay is kinda boring: you get all weapons and heaps of rockets/plasma but the opposition mainly consists of imps and zombies. Worth playing just to spot all the homages and to look at the clever ways of connecting areas.
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Haha, this is hilarious. You blast your way through a few rooms with ridiculous numbers of enemies, often stuck in each other. Killing everything is clearly impossible so your only hope is to get to the next powerup before your health goes to zero. Too bad that after the third room that powerup is always a green sphere so any elements of strategy disappear completely. Also, reaching the end seems to be impossible and it's not like there is an exit awaiting you anyway.
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Nice looking linear E1 style map. I noticed two visual flaws: part of one building magically disappears when viewed from a certain spot, and at one point you can see the sky repeat vertically (so there are mountains above the clouds). The gameplay... well, let's just say that picking up the blue key was the most challenging part for me. :)
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Good fortress map. First thing I noticed is that it seems the author was aware of the "pressing switches from below" trick because the decorations in the first area are placed so that you can't do that. Next thing I liked was the 64-wide maze. Wait, what? Yeah, believe it or not but having to worry about the radiation suits actually made it exciting. I'm running out of space here so I'll just say that this is an interesting and somewhat challenging map with a clever use of damaging floors.
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Very "meh" gameplay and the level is quite long. These two things combined didn't leave a good impression on me. The visuals are nice I guess, although they're high quality rather than imaginative. Not a great map but a least the reactor area is cool. Too bad it is followed by a boring timed battle, the map should just end in the reactor.
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