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vdgg

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Everything posted by vdgg

  1. Anomaly Report MAP10 UV Max in 3:59, no text file, reserving the point, will improve ar10-359.zip
  2. " I guess no one felt like doing this one" I tried but I suck :-P
  3. Memento Mori II MAP27 UV fast in 10:19 m2271019.zip
  4. What do you think about adding to the list my NEIS (2017) demo, but the submission would need to be for the current version? I think the maps are identical except some node building stuff. The monster count is the same. Current version has all the maxes except E2M4, E2M9 and E4M7, so this would encourage making it more complete
  5. Memento Mori II MAP08 NM 100 in 3:44 m208s344.zip
  6. OK, since no one wanted to claim this (previous record is from 1997), Icarus MAP23 UV Fast in 6:10 ic23f610.zip
  7. Hadephobia MAP33 UV max in 22:38 hph33-2238.zip
  8. In h_phobia MAP33, when exiting the level, how to avoid the message "create patch: unknown patch format CWILV32" after which the demo is probably lost, or maaaaybe, if I wait long enough, it eventually gets recorded... Tried Dsda-doom 0.24.3 and Prboom+ 2.5.1.4 k. Ok found the answer thanks @kraflab
  9. That red key steal at 1:04 is adorable :)
  10. Nilla Doom MAP02 UV Max 6:54. Again, the record had -complevel 9, but the mapset is either vanilla or limit-removing (I am not sure about it, but MAP02 is vanilla 100%) ni02-654.zip
  11. Exquisite Corpse UV Max in 13:52. In the end I checked for a resurrected chaingunner, so here's another .00 milisecond exco-1352.zip
  12. My guess is, you need to cross this linedef while the door is still going up. I attach nomonsters demos rb20nomodemonstration.zip
  13. 1fifrmx demo goes out of sync for me before 3 minute mark, what am I doing wrong? @RjY
  14. 10 Sectors MAP19 UV Max 2:50 ts19-250.zip
  15. Hadephobia MAP09 UV Max in 4:31 hph09-431.zip
  16. d2reload MAP28 UV Max in 10:53 dd28-1053.zip
  17. The Dusk MAP04 UV Max in 2:28 dsk4-228.zip
  18. Almost never. A few years ago I read an opinion that E1M3 is very hard on nightmare, so I tried it, beat it within maybe 1hour, beat it again, and just moved on. Sometimes I see a design which seems very inspired from original maps, so I load them up to check if I was right. That was Doom and Doom II. I do play TNT at a ratio of maybe 1 map per 2 years and Plutonia, yes, more often, but still, it is maybe 3 maps per year, so in a decade I would play the whole thing, if only, some maps I don't touch at all :-P
  19. After thinking about this nights and days (I knew I have seen and played this before!), I can finally tell that 06 is
  20. slosh MAP01 UV Max 2:31, MAP04 UV Max 4:17. My mini review of the episode is here slosh1-231.zip slosh4-417.zip
  21. The Beginning of the End (part 1) E1M8 UV max in 2:16 e1n8-216.zip (The record used -cl9 but it's not my fault :-P)
  22. Serenity E3M5 UV Max in 7:06 ser5-706.zip
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