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Everything posted by vdgg
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Compet-N: incoming and discussion, part 2 [post Compet-N entries here]
vdgg replied to myk's topic in Speed Demo Submissions
AV MAP24 Tyson in 24:14 av242414.zip -
Haha, the last imp strikes again
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Compet-N: incoming and discussion, part 2 [post Compet-N entries here]
vdgg replied to myk's topic in Speed Demo Submissions
MM2 MAP32 Tyson in 5:07 m232t507.zip -
The Darkening Demos (both episodes) [-complevel 2]
vdgg replied to _MethoD_'s topic in Speed Demo Submissions
The Darkening MAP08 UV Max in 5:35 dk08-535.zip -
My list, in chronological order MM2 MAP32 Tyson 7:25 (2011) Plutonia MAP15 UV Fast 2:32 (2012) This was already featured in beat 1000 demos month but no one bothered. Explanada UV Max 14:03 (2013) ------> Easy point <-------- Vrack 3 UV Max 26:54 (2019). This was already featured in beat 1000 demos month but no one bothered. FCFF MAP01 UV Max 8:24 (2019). Come on, Daerik Ruler UV Max 1:47 (2020) 2002 ADO NM Speed Movie Episode 1 * 29:40 (2020) The time is not great, but I think it's hard to survive Strain MAP23 UV Max 9:25 (2020). This may be a bit of a torture, be warned Rage20 E3M8 UV Speed :44 (2020). I thought I was mega lucky there, let's see if you can beat it Quick and Deadly (db_qad) UV Max 1:42 (2020).
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Darkening , 40:52 dkall-4052.zip
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So reality runs count? They are not displayed as "records" but they are records...
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@GarrettChan As I said I have no knowledge about Sigil but E3M7 E3M8 and E3M9 have no max demos here so I took a note. I didn't say that but with Michael Novikov style "P.S. IMHO, a "speedrun" is not the best way to show off a level. So I prefer to record demos that end with 100% kills & 100% secrets." max has a bit of a priority for me. Then, there are maps like Equinox MAP13 which are not likely to be possible and of course I couldn't help to notice that number 2 on the list has an UV Speed missing. True about HR also.
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One more attempt at checking what "deserves" a demo, I planned to look at "Doomworld community top WADs of all time", then maybe cacowards/ missed cacowards / "Best Wads To Have Never Won a Cacoward" thread. I stopped at Batman Doom at the moment, position 72-80, but there's plenty of undone stuff so far, so let's check it out. Position 2. Alien Vendetta, heh. I cannot say it's underdemoed or anything but MAP31 still has no UV Speed (any exit), which is pretty incredible. 21. Deus Vult II. MAP29 has no max demo. 28-29. NEIS. No demo on E4M7. Kind of understandable, as it's an awkward map. Also, thanks to Spectre01, without him it would be not one map, but the majority. 30 D2TWID. No demo on MAP33. It's kind of ugly, but I know some people care about these "the way id did" series. 34-35 A.L.T. Plenty of maps with no demos 34-35 Sigil. Missing max demos which were probably recorded on earlier versions and got nuked (I didn't follow this one). 38-39 Congestion 1024. No demo on MAP30. It's a hard one, so I can understand. 55 Chillax - I don't know why is it rated so highly by the community so just a heads up. We know the reasons why so many maps were not done. 58-59 Lost Civilization has no demos!! Wow. 65-69 Newgothic Movement 2. MAP09 has no demo. 72-77 Batman Doom. About maxing. Any chance of a patch that would make monster kills actually count towards kills %? If not, then it's a matter of keeping track of everything with IDDT? Without this "flaw" it's a really awesome classic. Other stuff ZDoom/GZDoom WADs with no demos were Pirate Doom Adventures of Square Winter's Fury Brutal Doom: Hell on Earth Starter Pack Unloved. More other stuff. Btsx_e2 lol Strain has tons of undone UV Speeds. Icarus has undone UV Speeds for maps 11,16,20,29 which is rare given how old it is. What you think?
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The title of the WAD didn't catch my attention at all, so I only played it in 2021 for the first time, 11 years after 'Rip It, Tear It, Smash It!'. It's a rare Hansen creation with Doom II monsters, big, beautiful, with interesting layout and equally interesting secrets. The only annoying thing was the level of playtesting, I easily break the map in many different locations, and not very consistently. The passage near invulnerability sometimes doesn't open. There's the lava tunnel Memfis mentioned. The backpack secret can punish you if you are not a pro at 'parkour'. Still, a very enjoyable experience.
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That @Percy T demo (e4m9) is definitely not a stroller because of not being pacifist.
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⬆️ Doomworld Community Top WADs of All Time (resurrected)
vdgg replied to m8f's topic in WAD Discussion
MM2 - 9 Darkening 2 - 8 Caverns of Darkness - 7 Brotherhood of Ruin - 6 Skepland - 5 Bauhaus - 4 Vrack3 - 3 Sunlust - 2 2002ADO - 1 Alfonzone - 1 Alien Vendetta - 1 Can't Run From Evil - 1 Community Chest 2 - 1 Eternal Doom - 1 Plutonia 2 - 1 Requiem - 1 4 Seasons of Doom - 1 Slayer - 1 Strain - 1 Please keep in mind that Brotherhood of Ruin and Brotherhood of Ruin: Lost Temple are not the same WAD. joepallai's points are wrongly attributed to the latter. -
I edited the first post by crossing out what is done (not by deleting, this way you can see previous assessments). Added mm12 which was forgotten. @Aqfaq, where are you? :)
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Compet-N: incoming and discussion, part 2 [post Compet-N entries here]
vdgg replied to myk's topic in Speed Demo Submissions
MM2 MAP20 Pacifist in 1:08, MAP24 UV Speed in 2:56, MAP25 UV Speed in 4:50 m220p108.zip m224-256.zip m225-450.zip -
Compet-N: incoming and discussion, part 2 [post Compet-N entries here]
vdgg replied to myk's topic in Speed Demo Submissions
Requiem MAP07 Tyson 29:34 rt072934.zip -
Compet-N: incoming and discussion, part 2 [post Compet-N entries here]
vdgg replied to myk's topic in Speed Demo Submissions
Requiem MAP09 Tyson 38:36 rt093836.zip -
Compet-N: incoming and discussion, part 2 [post Compet-N entries here]
vdgg replied to myk's topic in Speed Demo Submissions
Requiem MAP27 UV Speed in 3:26 I am going to un-sticky this, so those who are interested, please bookmark/follow... rq27-326.zip -
1. Requiem miliseconds 2. These TAS Pacifists appear on top of UV Speed tables as if they were the fastest, also on MAP05 and others... there might be some coding error 3. This is not extremely important, but for my Requiem TAS I would do 3 things a. reupload as I fixed the .txt file b. use rather "PRBoom v2.2.6.2cl2" as engine, the same as my other built runs. Xdre was a secondary tool. c. add a note "Plays back with req21_competn.wad"
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As far as I know, yes
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Sorry, I was using enigma txt as template and forgot to delete it oops
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Er... no, not two weeks, what occured to you? I wanted to keep the build time as secret, but the date of the bonus demo is a giveaway, I started more or less back then. The frames were put into the old, primitive DRE, which was used 95% of the time, and on many maps exclusively. XDRE was for bruteforcing, some (only some) damage checking, and also I kept another demo opened in it for comparisons (sometimes, my older savegame...) I really don't know how one handles for example plasma spam in the red cave (MAP18), or running backwards in corridors (MAP15 and others) without camera mode. It is a life saver.
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@Dimon12321 MAP03 is packed with monsters that slow you down. I was rebuilding many small parts in order to save tic here and there. I work with "checkpoints", this switch was pressed at tic 28376, let's try it again, ok , now it's 28372, should I try again? Knowing exactly in which moment you did some parts made me more stubborn, some maps in which I had no fast demo to compare (13,18,29) are definitely less accurate. Plus, there was door trick with the lowering barrier at 14 seconds, I mostly skip these things, too time consuming, but this time I *had* to do it. This is all something which I had never done before, they are only on MAP03 and MAP17 if I remember.
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If you want to complete 30 maps before you die, you have to make concessions :) It's one second, I can live with that :) And your demo helped, without it it would be 30s or 31s on MAP03, I am sure.
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Please use req21_competn.wad. Time MAP01: The Gateway :09 MAP02: Sacrificium :11 MAP03: Poison Processing :29 MAP04: Fireworks :46 MAP05: The Canyon 1:28 MAP06: nataS ot etubirT 1:34 MAP07: Hell's Gift :32 MAP08: The Reactor 2:22 MAP09: Deep Down Below 1:06 MAP10: The Black Gate :36 MAP11: Rats in the Walls :20 MAP12: Militant Reprisal 1:16 MAP13: Town of the Dead 2:03 MAP14: The Portal :51 MAP15: Last Resort 1:18 MAP31: Doorway to Quake :20 MAP16: Escape from Chaos 1:51 MAP17: Dens of Iniquity :42 MAP18: Base of Thorn :50 MAP19: Skinny Puppy :34 MAP20: The Forsaken Hall :08 MAP21: Den of the Skull 2:37 MAP22: Arachnophobia 1:53 MAP23: Hatred 1:15 MAP24: Procrustes Chambers :10 MAP25: Chaos Zone :23 MAP26: Excoriation :06 MAP27: Cursed Kingdom 1:35 MAP28: Fetals' Remains :16 MAP29: Downer 1:52 MAP30: Nevermore :13 -------------------------------------------- Total - 29:46 30rqx2946.zip
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