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kristus

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About kristus

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    Megablast!
    Why don't I have a custom title by now?!

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  1. Hey Kurt, good seeing you around. :) Ah yes, I forgot that. IIRC you made some SvenCoop maps for instance that we played back in the day.
  2. There's a large bunch who made Quake maps. Like @kdoom @Kaiser Iikka keränen @Aardappel@King REoL etc @Shaviro Kasier and I also made Doom3 maps. Shaviro and a few others also made maps for a GBA game once. kdoom also made a bunch of Sauerbraten maps iirc. He and I used to also work on Quake2 and RTCW mods that never saw the light of day unfortunately. Kaiser worked on a bunch of games since he got into the industry some 15-20 years ago. @leileilolmade a bunch of stuff, Open Arena in particular. @Jeharis working on his own game using the FTE QuakeWorld engine these days There are a few people who's names escape me now. Remember one guy was working on some Quake 1 engine games . IIRC he had previously been doing a bunch of stuff for the Jdoom engine. But I may be misremembering. Jeremy Statz was one of the level designers on Hacx and ended up working on Raven on games like Elite force. Remember playing that map. It was the best Wrack map out of the ones I played.
  3. Considering you said "it's a slaugter map" as in singular, I am assuming (though I may be wrong) that you only played the first of the lot If I am mistaken, I apologise for jumping to conclusions. Reason for that map in particular was to force the player to experiment with the artifacts. The reason I end up making more slaugtherish maps in general is that the compat puzzles appeal to me in creating them. Now I rarely find the time or space to play other people's maps. So I do question this conviction when it isn't my own map being played. It may just be so that I am blinded by my own creation. That being said. there are skill levels, and anyone going in to any of my projects would do well to start on the easier skill levels. Should you still not enjoy your time. I hope you didn't feel your time was wasted.
  4. Sorry for the late reply @brick Here's a dropbox link to the file. If you want to share it somewhere else, that would be fine by me. https://www.dropbox.com/s/292cemu1tkiypsl/curse2_unfinished.zip?dl=0
  5. As someone who struggled to see what problem or improvement crypto was supposed to solve. This video by Folding ideas made an excellent job of diving in to the fenomena and dissecting the issue for me.
  6. Since my last post in 2019 I've learned more about it and it is pretty much just a load of wank.
  7. I can't think of a single thing I would like to stick with until the day I die.
  8. I don't know how active it is. But yeah there is at least a small community of people still playing Daikatana DM.
  9. I find all of them having something special but I absolutely love ... The Imp's Song (E1M2) Suspense (E1M5) Demons On The Prey (E1M7) Sign Of Evil (E1M8) The Demons From Adrian's Pen (E2M2) Waltz of the Demons (E2M7) The End of DOOM (Victory) Running From Evil (Map01) The Dave D Taylor Blues (Map08) Into Sandy's City (Map09) Untitled (Endgame/Text) I know it's not a very discerning list. If I would pick one from each game, It would probably be because those were the early ones that I talked about to other people. But Demons on the prey for instance is sooo good. Sign Of Evil (E1M8) Into Sandy's City (Map09)
  10. I have a friend from England that is an avid Daikatana deathmatch player. I haven't tried it in that mode. But I can imagine it being a lot more palatable than the single player campaign.
  11. That kind of reminds me of my friend Mia. Though she doesn't usually wear a head band ;)
  12. Been away from this thread of a while now I'm afraid. Spent the first week of the year drawing a series of portraits and now that I have, I am tempted to do them all over to make the colors not suck as much
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