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It saddens me that (as far as I know) noone did a TNT 1024 project to match Plutonia's.
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Regrettably, helping lead a project is all I can do; a leader is expected to be the central guiding force that unites everyone, with a clear immutable vision and a deep understanding of what they want and how it all works, as well as having a bunch of their work in the project as proof of concept. Ive never been a mapper, the best ive done is retexture the console levels to use Doom.wad assets only, and 1024-style levels need a LOT of understanding of every facet of editing to squeeze as much out of that space as possible.
Back when I was helping lead Revilution, I got a lot of snark and disrespect out of the public eye for not having my name on the maplist, so I'd prefer to avoid something like that. My talents definitely do not lie with mapmaking.