Oh come on, it's not THAT bad. By todays standars sure, but in the 96 I imagine this would have been a decent map to rack up a few frags. The Nukage on the Floor should be grass and on the ceiling should be a regular texture or sky, what were they thinking? Also, red the names in the text file... Such oldschool udernames. PepsiMan. SmurfDude. I wonder what 'forest' is?
These are REALLY interesting, they're screenshots of Doom 2 in beta form! GOTCHA (map20) looks completely different! Well worth taking a peek at these!
Alright Doomers, here's a challenge, find your way through this map. Maybe I'm only having trobule because its 2 AM, who knows. Anyway this one definitely deserves a spot in your "90's WADs" folder.
Map 01 and map 02 are the same, perhaps this was an accident? He describes the two as if they're differently. Even assuming this map wasn't full of rooms that are too dark, and in a world where it doesn't have lame texturing, you'd still need 8 players for it to move at any acceptable speed. 2.5/5
A map made by a fellow Aussie many, many moons ago. Looks pretty bad fir a fair deathmatch, but I bet the author and his mates had some good fun killing eachother all those years ago. Uses the famous HAIKU.MID for it's music. Honestly, unless you're really into collecting crappy old pieces of Doom history, there's no reason to download this.
For a first map from 1994, its not as bad as I expected. There's something entertaining about watching a 20 year old demo... Ahhh, the era of playing on keyobard only.