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Doomkid

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Everything posted by Doomkid

    Oh come on, it's not THAT bad. By todays standars sure, but in the 96 I imagine this would have been a decent map to rack up a few frags. The Nukage on the Floor should be grass and on the ceiling should be a regular texture or sky, what were they thinking? Also, red the names in the text file... Such oldschool udernames. PepsiMan. SmurfDude. I wonder what 'forest' is?
    Big old DM map with average texturing and lots of bars that can be walked through. Would need quite a few played for fast-paced DM.
    This could be fun with a large group of players.
  1. Doomkid

    travis5.wad

    Firewall on silver? Why the hell not!
  2. Doomkid

    FLORZOO1.WAD

    The textfile is pretty cute, I won't deny that.
    These are REALLY interesting, they're screenshots of Doom 2 in beta form! GOTCHA (map20) looks completely different! Well worth taking a peek at these!
    A very tactical map, but it would move quite slow without at least 4 players. Not his best, but not bad either.
    Alright Doomers, here's a challenge, find your way through this map. Maybe I'm only having trobule because its 2 AM, who knows. Anyway this one definitely deserves a spot in your "90's WADs" folder.
  3. Doomkid

    Base of Deathmatch

    Cool small DM map with music made by the author.
  4. Doomkid

    DM2NIN.WAD

    extremely 1994.
  5. Doomkid

    C5Gold.wad

    Map 01 and map 02 are the same, perhaps this was an accident? He describes the two as if they're differently. Even assuming this map wasn't full of rooms that are too dark, and in a world where it doesn't have lame texturing, you'd still need 8 players for it to move at any acceptable speed. 2.5/5
  6. Doomkid

    melee11.zip

    Very clean and straightforward map. Honestly, this is "good enough to be used in a tournament" mapping from 1996.
  7. Doomkid

    Spud 'Em

    A map made by a fellow Aussie many, many moons ago. Looks pretty bad fir a fair deathmatch, but I bet the author and his mates had some good fun killing eachother all those years ago. Uses the famous HAIKU.MID for it's music. Honestly, unless you're really into collecting crappy old pieces of Doom history, there's no reason to download this.
  8. Doomkid

    SSDM7.WAD

    A little cramped, but a good 1995 DM map for sure.
  9. Doomkid

    LA26

    Weird texturing, but the gameplay looks solid.
  10. Doomkid

    MELEE.WAD

    13 not-so-great maps that can't decide if they're COOP or DM. Not horrible though.
  11. Doomkid

    Fleisch

    level design is a bit blocky, but there are a few good ideas tucked away in here.
  12. Doomkid

    JAIL ESCAPE

    Boring and plain, certainly by 1997 standards even. A few large plain rooms and very little height variation, all 90' angles. 2/5.
  13. Doomkid

    DOOM CHAOS III

    What the hell, there ARE a bunch of random links in the DEH file. All the sites seem to be more or less inactive, but still, what the actual fuck?
  14. Doomkid

    Pat's 1st Wad

    For a first map from 1994, its not as bad as I expected. There's something entertaining about watching a 20 year old demo... Ahhh, the era of playing on keyobard only.
  15. Doomkid

    F L A M E O N !

    Easy to tell that this started as a DM map. If the central bridge-thingy was wider, this would still work half-decently as a DM map. 2.5/5
  16. Doomkid

    MELEE08

    Great duel map.
  17. Doomkid

    SSDM5.WAD

    would be better without the boxing gimmick, but a decent map.
  18. Doomkid

    Orgel

    This is basically a 1994 DM map.
  19. Doomkid

    factory.WAD

    Plain old maps with some nifty tricks, like the rising water.
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