Main page | Reviews-list
PAGBSPD1 (DooM 1)
1 level.
This level was released to celebrate 5th DooM birthday :) It looks quite good... Mostly
it's a bit on the easy side, but on the big outside area you can have hard time staying
alive, because of all the shotgun guys. Quite good level, but a bit too small...
Download: PAGBSPD1.ZIP (82 Kb)
Main page | Reviews-list
Pain Echoes (DooM 2)
1 level.
Made by Qingshuo Wang (aka piXel reX).
piXel reX has fast become one of my favorite level designers... He really has the touch for
making very detailed and good looking levels! This time he does amazing job with showing
how much detail can be stuffed to one DooM 2 level that does NOT need any source port
to run! Lightning effects of the level vary from good to excellent... The screenshots
show some extremely well done Quake style lightning... This level is not the hardest possible,
but it does give some very nice challenge... Monsters seem to be popping from floors all
the time :) This is a level that MUST be downloaded :)
Download: PANECH01.ZIP (83 Kb)
Main page | Reviews-list
Parallel Dimension (BooM + DooM 1)
9 level partial conversion.
Made by The Parallel Team.
First advice: Read the story! That way the beginning and the ending seem to be a lot cooler
than if you just play the levels through! One thing that I noticed right in the beginning
was that you can gib hanging bodies and those that are spilled around the level (but not the
bodies of enemys that you killed), and it looks quite cool too... The levels are really
well made and continue from where the last on ended and follow a certain storyline.
They are also quite challenging and well detailed. This is kinda unique partial conversion,
but it follows strictly the good old DooM 1 level style from beginning to the end.
The secret level (E2M9) is really well done modification of one of the original Episode 1
levels... It has been changed a lot and it has some areas that didn't exist in the original
(some that were in original were also cutted away).
Screenshot mania! <- 11 screenshots!!!
Download: PD18.ZIP (950 Kb)
Main page | Reviews-list
Path Of The Fallen Angel (DooM 2)
This is one of the first WAD's that I have played. It's seven new levels, some new
graphics, and good new sounds. Personally I think that it looks very good and has a lot
of potential!
Download: ANGEL.ZIP (1078Kb)
The authors homepage: http://toocool.itslab.calpoly/~desau/
Main page | Reviews-list
Pax (BooM + DooM 2)
1 level, music.
Made by Ty Halderman.
Wow, Ty himself decided to release a level of his own! Coolness :) Anyway, this level is weird,
because it's small *or* medium size... You can play it through really fast if you choose the
right way, but in my case when I had gotten to exit I had still lot's of places to check out...
So I didn't exit yet and I searched through every place in the level to see everything... I recommend
this if you get to exit soon... At the exit there was a computer map, so you can see the places
that you haven't checked out yet. Most of the level seems to be tech style, but there's a storage
room that I think was made of wood... The challenge side is quite good... Not too hard, but
certainly wasn't too easy either. Good job Ty!
Download: PAX.ZIP (101Kb)
Main page | Reviews-list
PC_WOLF, A Wolfenstein classic (DooM 2)
6 levels, "music".
Made by Paul Corfiatis & Joe Corfiatis.
First... If you decide to play this WAD, do yourself a BIG favor and turn the music off! This
WAD seems to rape the word "music" in the worst possible way! Second: The two last levels (made by Paul)
of this WAD were playable and challenging and might get a three star review from me, but the
four first levels (made by Joe) are mostly something very boring and way too easy to play.
Sorry to say to all you Wolfenstein fans, but this one just wasnt too good...
Download: PC_WOLF.ZIP (168 Kb)
Main page | Reviews-list
PE4M1 (Ultimate DooM)
1 level.
This is a must for all Episode 4 freaks, and a very good level to us others too :) Not only
does it imitate episode 4 very well, but it also gives a good challenge... Not for DooM gods,
but for regular players it should be enough :)
Download: PE4M1.ZIP (19 Kb)
Main page | Reviews-list
PE4M2 (Ultimate DooM)
1 level.
Not much different in style than PE4M1, but of course the level structure is different.
Just like PE4M1 this fits specially for Episode 4 fans, looks very good and give a nice
challenge. This PExMy WAD's are the kind of WAD's that are hard to comment...
Download: PE4M2.ZIP (33 Kb)
Main page | Reviews-list
PE4M3 (Ultimate DooM)
1 level.
Duhh... Read the two review up from this review and you know what this is :) A good episode
4 style level, looks good, gives challenge, blah, blah, blah... Very good WAD :)
Download: PE4M3.ZIP (42 Kb)
Main page | Reviews-list
PE4M4 (Ultimate DooM)
1 level.
Challenge! I started this level from scratch with pistol, and at least that way it's a difficult
one! There's a bunch of barons and not enough ammo to kill them (or I might have missed some),
so I had to leave 3 of them alive and run past them, which was actually pretty neat :)
Episode 4 style, just like in every other PE4Mx level. Very good look and feel, but I found
few texture misalignments.
Download: PE4M4.ZIP (25 Kb)
Main page | Reviews-list
PE4M5 (Ultimate DooM)
1 level.
This is the second release of this WAD, and now much harder than the first was!
You don't need more than 10 minutes to get through this level, even if you have never
seen it before. Don't get me wrong, I think it's a good thing! It fits perfectly for
a small gaming break in the middle of the work, or if you just don't have much time,
and you wan't to have a quick game of DooM. In the first version there was no challenge
for DooM Master skill players, but this second release offers a lot more challenge!
The level looks quite simple when compared to todays standards, but it
doesn't look bad. In fact it looks very good! You don't need thousand linedefs in one
room to make a good level :). And of course Episode 4 freaks will just
love it :)
Download: PE4M5.ZIP (42 Kb)
Main page | Reviews-list
PE4M6 (Ultimate DooM)
1 level.
So far the best level of PE4Mx series! The level has the good old Tech-style that I like most,
and it also has some very good challenge to deliver on UV skill! One thing that I have to like
among the style and challenge is the monsters! It seems like they are all the time popping out
from different secret doors that open when you go somewhere, and when you come back
there's a bunch of baddies just waiting for you!
Download: PE4M6.ZIP (46 Kb)
Main page | Reviews-list
PE4M7 (Ultimate DooM)
1 level.
Back to episode 4 style, and the author realy masters that style! To the point where you get the
plasma gun the level is mostly between hard and even harder, but unfortunately the plasma
rifle eases your life and you get a plenty of ammo for that too, and the final showdown
gets too easy... Maybe with rocket launcher it could been harder... But, wow is this level
beaty or what? Looks like full Id-quality level for me! Could have well been in episode 4!
Download: PE4M7.ZIP (56 Kb)
Main page | Reviews-list
PE4M8 (Ultimate DooM)
1 level.
This level looks really cool, but unfortunately is a bit on the easy side... Or it depends...
It's a small level, and there's not much to say about it... Very small, and fits
propably much better for deathmatching than for single player mastermind bashing.
Can't help it, but the level doesn't have that hard feeling that the last level of the episode
should have!
Download: PE4M8.ZIP (25 Kb)
Main page | Reviews-list
PE4M9 (Ultimate DooM)
1 level.
Made by Paul Corfiatis.
Hehe... In the text file it says that the level is small just to annoy Sir Robin :) Well,
I can say that it's not nearly small enough to annoy me... In fact I can even like some
very small levels :) In order to be annoying the level must also feel small... It must give
me a feel that it ends just when I'm starting to get hot, and this level isn't that
kind of level. This level is one of those rare levels that include a simple violentic
DooMish feel that is kinda unexplainable. This level also looks very good... It has the basic
DooM look, but made better than in most original DooM levels. You have to get it!
Download: PE4M9.ZIP (39 Kb)
Main page | Reviews-list
Perchance To Dream (DooM 2)
1 level, graphics, music.
Made by Joe "Recidivus" Becht.
Well... This is a good attempt to produce Episode 1 style level, but IMO it's pretty far
from Episode 1 style... But it's space base style anyway, and I like it... Overally it looks
good, although nothing special... It give enough challenge even, though a bit more would be
nice too... What else to say... I dunno... There are some places the remind me a lot of Episode
1, so I guess the attempt hasn't failed totally :)
Download: JB-DREAM.ZIP (77 Kb)
Main page | Reviews-list
Death Tormantion, Special edition level (Ultimate DooM)
1 level.
Made by Paul Corfiatis.
NOTE! A modern source port (like BooM) is recommended for playing this level.
Ahh... Inspired by Richard Wiles "Spooky0x" levels Paul has decided to pull out
one more level for his PE4 series! And in fact this is a very good level! As he explains
in the text file, he this time has put in more detail (not that his previous levels were
under detailed or anything) and more challenge, and may I say that they both show! Don't
stop to admire views before you have killed every living soul on the area or you end up being
surprised by some nasty hell spawns, and don't waste your ammo or you will end up bashing
cacodemons and barons with your fists... Happened to me :) And for DooM's sake, get this
level now! :)
Download: PE4_SE.ZIP (61 Kb)
Main page | Reviews-list
Phobos (DooM 1)
8 levels.
Excellent pack of levels made with the style of first episode of DooM 1, "Knee Deep in the Dead",
which is my favourite DooM episode! This level set mostly follows the style very well, but
there are some places that look totally different than "Knee Deep in the Dead". Also I found
one quite visible texture misalignment... There might be more, but I didn't notice any...
Download: PHOBOS.ZIP (474 Kb)
Main page | Reviews-list
Phobos (DooM 2)
4 levels, graphics, music.
INCREDIBLE! These levels are totally unbelieavable! Not only they are full of amazing special
effect use, but they also have great architecture and playability. Challenge is also the word!
These levels give good challenge on UV. Sometimes I had hard time finding the right way to go,
but finally I got through all these four levels! If you are not sure should you download this
or not, check the screenshots!
Download: PHOBOS2.ZIP (1,01 Mb)
Main page | Reviews-list
PHOBOS: ANOMALY REBORN levels 1-4 (DooM 1 + MBF)
4 levels, new graphics.
Made by Christopher Lutz (homepage).
Astonishing! It pretty much seems that all these "Phobos levels" seem to turn out really
good :) This one is by no means an exception! These four levels are full of challenge,
old fashioned key-hunting and incredible detailing/decorations! Plus it's all done in base-style,
which just happens to be my favorite style. The adventure starts where the storyline ends, which
is pretty much crashing into an abandoned basement. From there you have no time for sight-seeing
although there is of course smooth lightning and neat detailing but also quite and amount of
3d-floors and some trickery that you wont expect seeing in DooM normally. The last level took
the idea that I had since boom with scrolling floor effects and such came out: Train. The level
is a moving train and you will die if you fall off. Neat and previously very much unseen in
DooM :) Anyway, I took screenshots after screenshots of this
beautyful piece of art and picked 10 best of them and if your not convinced that you should
download this level, check them out. If you dont have MBF and your not in mood for downloading
it, you can play the 3 first levels in any boom compatible source ports but the last level uses
a feature that will crash other source ports.
Also note... Sometimes this WAD ran really slow on my P200MMX/32Mb... It has some detailing that
can really slow a machine down...
Screenshot mania (10 screenshots)
Download: PAR1-4.ZIP (4 905Kb)
Main page | Reviews-list
Phobos - Relive The Nightmare (DooM 2)
9 levels, graphics, sounds, music.
Wowtsibum! Nine levels in style of DooM 1 episode 1! In fact the DooM 1 episode style and
DooM 2 style seems to be nicely blended together... DooM 2 monsters give a really nice
add... The story is exactly the same as in DooM 1, only the levels are different... I would
say that this is propably the best episode 1 style pack that I have played so far...
And the levels continue exactly from where the last level ended... In the end you have
a end fight, but I felt that it was too easy with my fully loaded Plasma Rifle...
Download: RELIVE.ZIP (426 Kb)
Main page | Reviews-list
Pinball (DooM 2)
1 level.
Nothing interesting. It's an interesting idea to be in pinball fielf, but it should be done
well to be good too. This WAD is not very challenging, not very detailed and not very interesting.
Download: PINBALL.ZIP (44 Kb)
Slightly improved version: PINBALL2.ZIP (76 Kb)
Main page | Reviews-list
Polution (DooM 2)
9 levels, graphics. Partial Conversion.
Made by The DOOM Authors Guild.
Quite well done littel partial conversion... Introduces couple of new enemys and a new weapon...
One of the new enemys (moving barrels that explode on contact) sounds really dum, but in
the game it actually was quite neat... New explosion effects are used here and there around
the levels in cool ways... Walls explode and areas behind them are revealed... The levels
vary from okay to quite good, but unfortunately they are not very hard on challenge.
Download: POLUTION.ZIP (611 Kb)
Main page | Reviews-list
Project-X (DooM 2)
32 levels, new graphics.
Although these levels are mostly small, easy for experienced player, and contains a lot
of mis-alignments on the walls, this pack is still somehow a good pack of levels. It's not
challenging, and not very detailed... It's something that I can't explain... Snack playing?
Download: PROJ-X.ZIP (1054 Kb)
Main page | Reviews-list
Prower's collection (DooM 2)
8 levels. Very good collection of levels, all from the same author. There are
only few cosmetic bugs in the levels. All levels are meant to be started
from scratch (that means with pistol only) using the IDCLEV-code to start
the level.
Download: PRWRCOL2.ZIP (341Kb)