This section deals with editing support for TeamTNT's Boom engine, like how to implement deep water or conveyor belts. Here are some files you might need:

This tutorial assumes you are using your own regular level editor in combination with CLED / TRIGCALC. Grabbing a level editor that has incorperated Boom support will only make things easier. Regular level editors will allow Boom features so you can insert Boom features into your level and still be able to edit your map further. Exception is DCK v3+... use DCK v2.2-f instead.

Use the menu below to navigate this tutorial. Good luck, space marine =D