dew Posted April 25, 2011 (edited) DSDA page aka prcp http://www.doomworld.com/idgames/?id=16429 woo, final version is up in /idgames, so here we go! as promised, i started with pcorf's map13, because it's a neat little arena. it should be a decent starter demo. map13 uv-max in 3:15 ------ note to andy: memfis' pv01-019, phml's pv13-012 and pv31-103, qaatar's pv12-345 and hock's pv24o102 survived the transition to final release. the other pubtest demos desync. pv13-315.zip Edited February 28, 2023 by Maribo 0 Quote Share this post Link to post
Looper Posted April 25, 2011 Map 01 Nomonsters Exe: DooM v1.9f Time: 0:08 Heh, funny that tiny ledgepv01no08.zip 0 Quote Share this post Link to post
j4rio Posted April 25, 2011 map 7, random first exitpv07-354.zip 0 Quote Share this post Link to post
Memfis Posted April 25, 2011 Paska said:Map 01 Time: 0:08 LOL! I wonder if Joshy knew about this route. :) 0 Quote Share this post Link to post
didierbertrand Posted April 25, 2011 map 13 nightmare speed in 00:14pv13n014.zip 0 Quote Share this post Link to post
didierbertrand Posted April 25, 2011 map 13 nm100 in 01:16pv13s116.zip 0 Quote Share this post Link to post
didierbertrand Posted April 25, 2011 map 31 nm100 in 01:21 thanks to phml for his uvspeed demos(for this map and map 13)pv31s121.zip 0 Quote Share this post Link to post
Looper Posted April 25, 2011 Map 07 UV Speed Time: 0:48 Engine: DooM v1.9f Heh, sorry JCD. I was working on same map :) I have to check your demo now.pv07-048.zip 0 Quote Share this post Link to post
blob1024 Posted April 25, 2011 oh jesus I thought "plutonia rivisited" was simply plu2. looks like i have 30 levels to FDA in free time 0 Quote Share this post Link to post
Pirx Posted April 25, 2011 that would be "PL2" a.k.a plutonia 2: http://doomedsda.us/wad1086.html this one came after PL2 as "PRCP" or plutonia revisited community project, as the team didn't want to name it plutonia 3. 0 Quote Share this post Link to post
Joshy Posted April 25, 2011 Memfis said:LOL! I wonder if Joshy knew about this route. :) I haven't watched the demo but according to the time, I'd know what route he's taken. ;-) 0 Quote Share this post Link to post
snut skallar Posted April 26, 2011 Map 17 NM speed 0:59 Port used was chocolate-doom 1.5pv17nm59.zip 0 Quote Share this post Link to post
didierbertrand Posted April 26, 2011 map 17 nm100 in 01:45pv17s145.zip 0 Quote Share this post Link to post
didierbertrand Posted April 26, 2011 map 01 nm100 in 01:29pv1s129.zip 0 Quote Share this post Link to post
Memfis Posted April 28, 2011 You know you're playing a pcorf map when there is 9 million bulls to kill with berserk. Map02 UV-Max in 4:32pv02-432.zip 0 Quote Share this post Link to post
blob1024 Posted April 28, 2011 Memfis said:You know you're playing a pcorf map when there is 9 million bulls to kill with berserk. Map02 UV-Max in 4:32 oh jesus i thought of playing the wad, but if there's way 2 much inflation of zerk raging, i may change idea ** 0 Quote Share this post Link to post
didierbertrand Posted April 28, 2011 map 30 ultra-violence speed in 01:41 will we see an uvmax demo here?pv30-141.zip 0 Quote Share this post Link to post
didierbertrand Posted April 29, 2011 map 24 tas nm100 in 06:03 am i too optimistic when i say that's possible to beat this on skill 5? doomgods please tell me what you think.pv24x603.zip 0 Quote Share this post Link to post
Qaatar Posted April 29, 2011 I'm not a Doomgod, so take my optimism with a grain of salt, but I think it can be done. However, I'm not sure which methods of TAS you used, as you didn't make note of anything specific in the text file, and I couldn't tell from the demo itself. Such information would probably determine exactly how difficult it is to do a regular run. 0 Quote Share this post Link to post
didierbertrand Posted April 29, 2011 Qaatar said:However, I'm not sure which methods of TAS you used, as you didn't make note of anything specific in the text file, and I couldn't tell from the demo itself. As always , i used rerecording(recordfromto command). 0 Quote Share this post Link to post
Looper Posted April 29, 2011 I don't recommend using the doomgod word since it puts the answerer in unpleasant situation. Anyways it doesn't look too hard map? I dunno about nm100s but at least NM speed shouldn't be a problem at all. Here's my nomonster run for map24 in 49s. Btw, the map is VERY dark with the vanilla exe.pv24no49.zip 0 Quote Share this post Link to post
j4rio Posted May 1, 2011 didierbertrand said:map 30 ultra-violence speed in 01:41 will we see an uvmax demo here? yep, didier, we will map 30 max in 3:26 (note that bonus demo)pv30-326.zip 0 Quote Share this post Link to post
didierbertrand Posted May 2, 2011 map 20 ultra-violence max in 14:53,first exit.pv20-1453.zip 0 Quote Share this post Link to post
didierbertrand Posted May 3, 2011 map 10 uvmax in 03:51pv10-351.zip 0 Quote Share this post Link to post
didierbertrand Posted May 3, 2011 map 20 ultra-violence max in 10:52pv20-1052.zip 0 Quote Share this post Link to post
tatsurd-cacocaco Posted May 4, 2011 Memfis and didierbertrand, thank you for recording my maps :) Btw, is the pattern OK?demo_patternxxxx "Plutonia Revisited Community Project/((pv[0-3]\d.\d\d\d)|(pv[0-3]\d.+))\.lmp/plutonia.wad|prcp.wad|prcp.deh"Add it above "Default" patterns in prboom+'s or glboom+'s config. Map 01 UV-Max in 2:51pv01-251.zip 0 Quote Share this post Link to post
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