skepticist Posted March 7, 2009 [MOD EDIT: Post Rebirth demos here. vanilla or -complevel 2 recommended.] 17 UV-Max demos for Rebirth that I made in February. I wonder why this megawad still lacks a good demopack, maps are great IMO. 0 Quote Share this post Link to post
skepticist Posted March 7, 2009 Sorry for double-postrb_lmps.zip 0 Quote Share this post Link to post
Gusta Posted March 8, 2009 skepticist, you are right, this wad definitelly deserves more demos. I think I have recorded 2 demos for rebirth too but never uploaded: map01 in 0:36 (wanted to reach 0:35/34:-) and map02 in 1:4x-1:5x (I am not sure about the time). I will look if I can still find these demos somewhere on my HDD. EDIT: So sorry, I don't have these demos anymore...:-/ 0 Quote Share this post Link to post
skepticist Posted March 9, 2009 Gusta said:So sorry, I don't have these demos anymore...:-/ It`s sad to hear. Thanks anyway, glad to see that you think Rebirth is good too. BTW I've got 0:34 on map01 already, it could have been 0:33 but silly mistake at the very end of the level cast it`s doom. Pardon my french =) 0 Quote Share this post Link to post
skepticist Posted March 22, 2009 I've recorded some more demos for Rebirth. I hope you`ll enjoy them =)rb_lmps2.zip 0 Quote Share this post Link to post
Searcher Posted March 26, 2009 Great job on the rebirth demos. I assume you are using this mapset: http://www.doomworld.com/idgames/index.php?id=12102 There are sync problems on a few of the demos, at least on my system with prboom plus 2485. Levels 5, 7, 11, 13, 16 and 18 on the first batch of demos and I am just now viewing the start of the second demo pack. So far level 5 has a sync problem. Very Nice job on what I did see, keep it up. 0 Quote Share this post Link to post
entryway Posted March 26, 2009 Searcher said:There are sync problems on a few of the demos, at least on my system with prboom plus 2485. Levels 5, 7, 11, 13, 16 and 18 on the first batch of demos and I am just now viewing the start of the second demo pack. So far level 5 has a sync problem. There are no problems for me with both EXEs 2.5.0.2.test and 2.4.8.5. glboom-plus2485.exe -file Rebirth1.wad -playdemo rb05-252.lmp glboom-plus2502.exe -file Rebirth1.wad -playdemo rb05-252.lmp 0 Quote Share this post Link to post
Searcher Posted March 26, 2009 Is the mapset/wad you are using dated 06/24/03 ? my command line is just fine. 0 Quote Share this post Link to post
skepticist Posted March 26, 2009 Searcher said:Is the mapset/wad you are using dated 06/24/03 ? No, the wad that i recorded demos for dated 07/28/03. It is one that stored in doomworld \idgames archive, so called "debugged" version. 0 Quote Share this post Link to post
Hitherto Posted March 26, 2009 Contents of http://www.doomworld.com/idgames/index.php?id=12102 :DEUSF EXE 96 568 30.04.96 0:00 REBIRTH TXT 4 628 18.04.04 1:00 REBIRTH1 WAD 9 085 430 17.04.04 13:06--- scepticist, I haven't played this wad yet (surprisingly!), but your maxes are good ones even for first look. keep dooming! :) 0 Quote Share this post Link to post
Revved Posted December 31, 2009 Rebirth UV Max Map 6 in 0:40rb06-040.zip 0 Quote Share this post Link to post
Revved Posted January 16, 2010 Rebirth UV Max Map 30 in 1:21rb30-121.zip 0 Quote Share this post Link to post
Snakes Posted September 13, 2010 Rebirth - Map02 UV Speed Time - 0:25 Simple jump saves grabbing the blue key.rb2-025.zip 0 Quote Share this post Link to post
Gwopdish Posted August 21, 2011 Rebirth - Map 06 UV Max Time - 0:39 (One single friggin' second better :) I'm sure it can be improved though.)rebirth_uv6_39.zip 0 Quote Share this post Link to post
Kotzugi Posted September 4, 2013 OK I'm trying again. Thanks dew - and sorry for the double post. *** The Rebirth (Rebirth1.wad) Map 3 UV Fast in 4:40 PrBoom v. 2.5.0 There is a Rebirth thread but it's over two years old. Apparently you're not supposed to bump them. So here I am. I'm recording on a Mac and I can't yet get PrBoom Plus to run any WADs.rebirth-map03-440-uvfast.zip 0 Quote Share this post Link to post
dew Posted September 4, 2013 Kotzugi said:There is a Rebirth thread but it's over two years old. Apparently you're not supposed to bump them. By the way, this does not apply for our subforum, you're allowed to post in old demo wads. We're special, after all. :) 0 Quote Share this post Link to post
Kotzugi Posted September 13, 2013 More a survival run than a speed run. My first and only exit in several hundred tries over several days, thanks to a very difficult start in fast mode. The Rebirth Map 9 UV Fast in 6:03 PrBoom Plus v. 2.5.1.2reb09uvf-603.zip 0 Quote Share this post Link to post
Vile Posted September 13, 2013 dew said:By the way, this does not apply for our subforum, you're allowed to post in old demo wads. We're special, after all. :) Nice. The Rebirth is a sweet wad, glad to see it come around again. 0 Quote Share this post Link to post
Kotzugi Posted September 18, 2013 Rebirth Map 10: The Machine Two demos: UV Fast and nomo Times: 4:32 and 0:59 My first attempt at nomo. It was a fun challenge on a fun little map.reb10uvf.zip 0 Quote Share this post Link to post
4shockblast Posted September 18, 2013 Map 01: Operator UV-Speed in 0:16, Pacifist in 0:28.rb01.zip 0 Quote Share this post Link to post
4shockblast Posted September 18, 2013 Kotzugi said:My first attempt at nomo. It was a fun challenge on a fun little map. Why did you enter all the secrets? Nomo has no secrets requirement. 0 Quote Share this post Link to post
Kotzugi Posted September 18, 2013 4shockblast said:Why did you enter all the secrets? Nomo has no secrets requirement. Ooh I didn't know that. Thanks. :P Edit: In that case, no need to upload my nomo run to the archive. Think I'll make another one without the secrets. Edit edit: I'll have to edit the readme file as well (make a separate one for the UV Fast run). Since it seems that I can't attach to an edited post, I'll have to double post (sorry in advance). 0 Quote Share this post Link to post
Kotzugi Posted September 19, 2013 UV-Fast run again (see above) with updated .txt file.reb10uvf-432.zip 0 Quote Share this post Link to post
Kotzugi Posted September 22, 2013 The Rebirth Map 10: The Machine Category: No monsters Time: 0:46 Also includes a non-serious TAS run with 25% speed with a time of 0:43. It's OK with me if the (")TAS(") demo is uploaded to DSDA but note that it is not a serious attempt (first try and only using slowdown, for comparative purposes). PS Run is my first attempt at nomo (excluding the 0:59 above where I have mistakenly included all secrets as well). Constructive criticism welcome. Yes I have noted the slight bumps at 0:07 and 0:22. :)reb10nomo.zip 0 Quote Share this post Link to post
Kotzugi Posted September 22, 2013 Hey, that's map 6. :) But congrats, you beat my record! *hats off* 0 Quote Share this post Link to post
darkreaver Posted September 22, 2013 omg. wtf was I thinking :P here it is then map06 (!) in 00:37rb6-037.zip 0 Quote Share this post Link to post
Kotzugi Posted September 22, 2013 Watching that run again, now I'm wondering if it's possible to record a pacifist run if there is no way to avoid telefragging a monster? I mean does it count if it's obvious that you can't avoid it? 0 Quote Share this post Link to post
4shockblast Posted September 22, 2013 Kotzugi said:The Rebirth Map 10: The Machine Category: No monsters Time: 0:46 Also includes a non-serious TAS run with 25% speed with a time of 0:43. It's OK with me if the (")TAS(") demo is uploaded to DSDA but note that it is not a serious attempt (first try and only using slowdown, for comparative purposes). PS Run is my first attempt at nomo (excluding the 0:59 above where I have mistakenly included all secrets as well). Constructive criticism welcome. Yes I have noted the slight bumps at 0:07 and 0:22. :) Rebirth Map 10 Nomo in 0:39.63. Made this demo awhile ago, and decided I'd wait for your run. Your biggest problem isn't really bumps, it's that you spend too much time preparing to run somewhere by turning or stopping awhile. The biggest thing about nomonsters is that you gotta just go, even if you're not facing in the exact direction. Preparingrb10o039.zip 0 Quote Share this post Link to post
darkreaver Posted September 22, 2013 I have a question (as Im quite the noob when it comes to demos!): Does Revved kill those three revenants that raise infront of the IoS in this demo? Does not look like it to me, and if thats the case, isnt the demo (max) invalid? http://doomedsda.us/lmps/761/1/rb30-121.zip edit: I tried a few times and they dont raise if I spam from the same spot as Revved. Are they killed by blast damage then? 0 Quote Share this post Link to post
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