DeletedUser Posted October 26, 2013 Well I read the 'Demo Forums' sticky regarding posting new threads and considering this has been overlooked entirely and I'm sure it'll generate interest I've decided to craft a new thread. It's not even listed on Paul Corfiatis site or even on DSDA. This was a 7 level wad created around 2004-2005 I believe, then this revamped Boom edition with an original soundtrack and various updates was released in 2009, but it was apparently not announced or went completely off radar. The design and gameplay is reminiscent of 2002 A Doom Odyssey but for Doom II, the maps sport some hectic combat with a continual trend of surprise ambushes, however the generous secrets make this ideal for speedrunning. http://www.doomworld.com/idgames/index.php?id=15838 Here's the first map :o MAP01 - UV-Max in 2:08bself01-208.zip 0 Quote Share this post Link to post
Memfis Posted October 26, 2013 Actually there is some stuff on DSDA for earlier versions: http://doomedsda.us/wad793.html http://doomedsda.us/wad794.html 0 Quote Share this post Link to post
DeletedUser Posted October 26, 2013 Not for this one though, that only has 3 maps :P 0 Quote Share this post Link to post
vdgg Posted October 26, 2013 You may also check (Czech) http://contest.idoom.cz/ contest #19 0 Quote Share this post Link to post
DeletedUser Posted October 26, 2013 Well that's a surprise :o Still no demos though! Christ I just took a look at 04, that's legitimately challenging. MAP02 - UV-Max in 4:49 This one was tough, too many critical things can go wrong near the start and mid points.bself02-449.zip 0 Quote Share this post Link to post
DeletedUser Posted October 26, 2013 MAP03 - UV-Max in 4:58 The easiest map so far thanks to the generous secrets, killer time too! xDbself03-458.zip 0 Quote Share this post Link to post
DeletedUser Posted October 27, 2013 MAP04 - UV-Max in 7:12 Ah the dreaded Haunted Base! Crikey this was a killer, plenty of AV traps and ambushes along with careful ammo management needed. The yellow key area sucks in general.. Great tune as well ;) Some really weird stuff happens as well, like a Chaingunner shooting a barrel behind me and a resurrected Sergeant who got stuck on a door xD Then a Lost Soul killed a Caco at just the right moment. I'd say UV Speed and UV -Fast is viable for this set, Pacifist doesn't seem possible and NM Speed would be pushing it.bself04-712.zip 0 Quote Share this post Link to post
vdgg Posted October 27, 2013 LOL, This level was originally intedned [sic] for Plutonia 2 but that project has been dead for 2 years, I'm not going to waste levels for dead projects. (pcorf) UV Speed for MAP01 exist (record is 1:05), these contest demos play back with bselfish.wad (I may be repeating myself, but I'm not sure if I was clear in my post before) 0 Quote Share this post Link to post
DeletedUser Posted October 27, 2013 Oh sorry well I looked at that competition site and saw a vague list regarding a competition for this wad set.. Yep it's not this wad, you played the entire Selfish Series (self-ep) but it wasn't this improved Boom edition so I'm not sure the demos are compatible. What's very strange is if you find 'Self-Ep' on /idgames it's a mini wad with only 3 maps, not the above. EDIT: Well it turns out the archive has been updated with all 7 maps but it doesn't state it, so you'd have no idea unless you read the comments section. Their is nothing on DSDA under the title 'bselfish'. Excuse me if I'm disoriented, slightly sleep deprived. 0 Quote Share this post Link to post
DeletedUser Posted October 27, 2013 MAP05 - UV-Max in 5:40 Well that was easier then expected. Big kudos to Anima Zero for his Selfish5 demo which helped with route ideas :Dbself05-540.zip 0 Quote Share this post Link to post
DeletedUser Posted October 27, 2013 MAP06 - UV-Max in 6:05 Woah! I had no idea I'd be able to improve this by nearly 3 minutes compared to Ryback's demo. Their is a number of ugly missed shots but I let it slide considering the time. Correct me if I'm mistaken but one monster fails to teleport in, judging from the editor one AV is stuck on a Demon in Sector 113? :I Otherwise I could get this just under 6 minutes.bself06-605.zip 0 Quote Share this post Link to post
DeletedUser Posted October 27, 2013 MAP07 - UV-Max in 1:07 God what an awful end map D: The only redeeming quality is trying to telefrag the lone Cyber. Well this concludes my 1 and 1/2 day demo marathon, who's up for UV Speed and -Fast now ;Dbself07-107.zip 0 Quote Share this post Link to post
Rizera Posted October 27, 2013 Bloodite Krypto said:MAP07 - UV-Max in 1:07 God what an awful end map D: The only redeeming quality is trying to telefrag the lone Cyber. Well this concludes my 1 and 1/2 day demo marathon, who's up for UV Speed and -Fast now ;D Awful map indeed! I developed a few tricks to make it faster, at least. MAP07 UV Max in 0:30bself07-030.zip 0 Quote Share this post Link to post
DeletedUser Posted October 27, 2013 This is how you speedrun! :o 0 Quote Share this post Link to post
GrumpyCat Posted October 28, 2013 Map07 NM-Speed 0:31 :(bself07n031.zip 0 Quote Share this post Link to post
GrumpyCat Posted October 28, 2013 Map07 UV-Max 0:27 Map07 NM-Speed 0:26 :)bself07.zip 0 Quote Share this post Link to post
SAV88 Posted October 30, 2013 MAP03 UV Max in 3:37, inspired by Krypto's 4:58.bs03-337.zip 0 Quote Share this post Link to post
SAV88 Posted November 1, 2013 ...and NM Speed in 2:13. No need for SSG and for invulnerability here :-)bs03n213.zip 0 Quote Share this post Link to post
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