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79 files

  1. 2newwads.zip

    -demonaly.zip: All new DoomII wad for single and dethmatch! New Textures and Screens. Watch the demo! Written by Doug Erickson.

    -dethtwer.wad: Completely original DoomII wad DethMatch only! New Textures and screens, new sounds and Music! Written by D.Rhodd.

    Each of these wads has a .txt file of the same name with more detailed information.

    8 downloads

       (1 review)

    Submitted

  2. The Second Blood

    It's been awhile since I released a wad, and here it is, the Awesome sequel to 1stblood.wad (or 1stbl2.wad for DOOM2). This one took about 20 hours to complete, and was tested thoroughly in single player 2 player, and 4 player. This was has a taste of some of the popular parts of 1stblood.wad, and a few neat things I saw in other wads. It is great for team play, and there are MANY strategies that can be formed. Enjoy, and distribute!

    6 downloads

       (2 reviews)

    Submitted

  3. 114doors.wad

    5 downloads

       (1 review)

    Submitted

  4. 2 Die

    An incredible 2 player deathmatch wad! If you like a great 3D layout and architecture, this level is for you. Extensively playtested in both 2 and 3 player mode. Also, supports single and cooperative play!

    9 downloads

       (2 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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