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  1. DOOM2Forever Deathmatch beta v.5

    Contains a total of nine DM maps and six duel maps, maps 1-11 are Deathmatch based while maps 20-25 are duel based.

    20 downloads

       (14 reviews)

    Submitted

  2. DM BRIDGE

    Experimental DM Level for Zdoom, which contains two 3D bridges passing over each other. All weapons are present and 8 DM starts are included. Other Zdoom effects include the ocean effect, and 3D pass over walls, etc. Main Courtyard is 1024x1024.

    6 downloads

       (3 reviews)

    Submitted

  3. Deadly Simplified

    Doom II's MAP07 Fingerfied.

    4 downloads

       (3 reviews)

    Submitted

  4. Frag Factory

    The first-ever ZDaemon 1-on-1 map designed for newschool play. It's a factory with crates, pipes and a raised office. I've gone for all-new graphics and sounds as well as the layout to create something that looks, feels and plays different to normal 1-on-1. Freelook, jumping and PWO/neverswitch are strongly recommended here, play without them and you'll have a disadvantage.

    2 downloads

       (1 review)

    Submitted

  5. DooMknight's DooMSpain DM

    This wad contains tiny deathmatch level, using some ZDooM features like slopes, perfect for 2-8 players I update this file fixing some errors.

    3 downloads

       (0 reviews)

    Submitted

  6. Epicenter

    3 downloads

       (1 review)

    Submitted

  7. The Dam

    A dm map replacing Map01.

    15 downloads

       (11 reviews)

    Submitted

  8. SacrificeDM

    6 Doom II deathmatch levels for limit-removing source mods.

    9 downloads

       (7 reviews)

    Submitted

  9. Lamentations

    A collection of six deathmatch-only levels, ranging from tiny and annoying to large and tedious.

    8 downloads

       (6 reviews)

    Submitted

       (2 reviews)

    Submitted

  10. Destiny

    Large(ish) FFA Deathmatch Map with a Gothic Style. 16 DM Starts.

    17 downloads

       (16 reviews)

    Submitted

  11. Rubén's Deathmatch 1

    My first DM map and also my first ZDoom map.

    2 downloads

       (1 review)

    Submitted

  12. The ULTIMATE DM-WAD

    Deep shadows and traps.

    11 downloads

       (3 reviews)

    Submitted

  13. Fountain of Myth

    A medium sized DM level.....3D floors.....Secrets....Ideal for 4 - 6 players

    7 downloads

       (6 reviews)

    Submitted

  14. .Void

    A void-style deathmatch map, constructed *entirely* out of 3d floors. Uses FraggleScript for a few special effects like teleporters or 3d elevators. Don't mind the Pac-Man theme, it just adds a little variety to things. :P

    It seemed that a feature had been removed from Doom Legacy, namely the one that keeps items respawning at their original height. Because of that, the original version of .Void was unplayable (serves me right for not testing properly). This fix keeps some floors raised so objects wont fall through 3D floors anymore, at the cost of some visual annoyances. But now it should be playable at least.

    9 downloads

       (5 reviews)

    Submitted

  15. NBOD DM 3: Digital Science

    A small deathmatch map using some Legacy features. Designed to be more of an eye-pleaser instead of being... uhm... playable.

    An OpenGL renderer is recommended because of use of certain special lightning effects, but software rendering will work just fine.

    Note that there is a switch next to the Super Shotgun which cycles through 'body recycling' modes, since not everyone will like the way players (can) die.

    Also, a little effect was disabled due to multiplayer FraggleScripting issues. It supposedly only works in single player. If it doesn't, hack the FS and enable it yourself. You'll see and hear it when you get there :P

    7 downloads

       (6 reviews)

    Submitted

       (4 reviews)

    Submitted

  16. DMC Deathmatch MapPack II Preview

    This is a preview of my new wad of my clan. I'm working on it.

    2 downloads

       (0 reviews)

    Submitted

  17. DooMBoy DeathMatch (DBDM)

    My first released DM map, REQUIRES ZDoom

    2 downloads

       (1 review)

    Submitted

  18. EpyoDM

    7 levels of crazy ZDooM deathmatch

    12 downloads

       (6 reviews)

    Submitted

  19. Doom Down DM2

    1-Level deathmatch level with a good amount of detail. Takes place in a factory-like area. This could have been released months ago, but I figured it would be nice to release it after the new Zdaemon gets out.

    2 downloads

       (1 review)

    Submitted

  20. DMC Deathmatch MapPack

    A wad dedicated to mi DooM Clan: DooM Cazuela

    20 downloads

       (1 review)

    Submitted

  21. Dueling Keeps

    The idea for this map comes from Q3CTF1, but I made it the way I prefer to see it for Doom. The fog is my own design using existing legacy features.

    3 downloads

       (2 reviews)

    Submitted

  22. Flow Form

    1 download

       (0 reviews)

    Submitted

  23. Deathmatch Street

    5 downloads

       (3 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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