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349 files

  1. E G Y P T I A N T E X T U R E S --- for DOOM ][ LEGACY<br><br> 1 NEW TEXTURES WAD FINISHED JUNE 2001

    This is wad containing textures for level designers to use. They are mostly taken from my own MUMMY PHUQUERS 2 megawad.

    31 downloads

       (0 reviews)

    Submitted

  2. Green fish status bar face replacement

    This replaces the status bar face with the green fish that is common on the doomworld forums.

    26 downloads

       (7 reviews)

    Submitted

  3. The Ultimate Crosshair

    This crosshair was constructed with the efforts of my self and my friend through a week's-worth of research of each weapon's basic and advanced aiming characteristics. It is suited for each weapon, except the double barrel, since we only played Doom 1 when designing it. It was developed for Doom Legacy explicitly, but it can be renamed for any other port that has customizable crosshairs. I doubt that you'd need a feature for it, though, since it is usually used at point blank range at your unlucky foes.

    233 downloads

       (5 reviews)

    Submitted

  4. Asylum Texture Set

    These textures are by ..::DethteX::.. http://users.nac.net/schwenz/index.html I simply resized and recolored them.

    46 downloads

       (4 reviews)

    Submitted

  5. Gloom Texture Set

    These textures are by ..::DethteX::.. http://users.nac.net/schwenz/index.html I simply resized and recolored them.

    65 downloads

       (3 reviews)

    Submitted

  6. Ps2 Barrel

    This will turn the barrels into Ps2s.

    21 downloads

       (4 reviews)

    Submitted

  7. O.J. DOOM II (version 'b')

    A simple, single-player map for Doom II mostly designed to show-case the new monster ... O.J. Simpson, who shoots "Kato Kalen" fireballs at you (replaces the Cacodemon).

    25 downloads

       (1 review)

    Submitted

  8. RPG Doom (version 2)

    I could never understand why the Doom Marine fires his rocket launcher from between his legs. Perhaps in a masochistic way he enjoys the recoil. Anyway, this graphics-only wad is a replacement for Doom/Doom2's rocket launcher and you carry it on your shoulder like any sensible marine.

    77 downloads

       (11 reviews)

    Submitted

  9. Doom Starfield (version 2)

    A starfield sky texture (256x128) for use with Doom or Doom2 (replaces sky1 and rsky1)

    21 downloads

       (1 review)

    Submitted

  10. Red Doom C (version 3)

    A graphics/sprite wad for all versions of Doom, featuring changes to most of the weapons, several of the monsters, blood, the player, status bar, text and menu graphics... and more.

    23 downloads

       (7 reviews)

    Submitted

  11. Half-Life and Various Textures

    77 BMP images, 57 textures, 20 flats.

    221 downloads

       (2 reviews)

    Submitted

  12. NewDoom Skys - Doom II Version

    Tall skys (256x240) for Doom II based on the banner image from the NewDoom web site. This wad is dedicated to the guys and gals at NewDoom - Happy New Year and all the best with your site in 2001.

    53 downloads

       (10 reviews)

    Submitted

  13. NewDoom Skys - Doom Version

    Tall skys for Doom or Ultimate Doom (sky1 to sky4) based on the banner image from the web site NewDoom. This wad is dedicated to the guys (and gals?) at NewDoom - Happy New Year and all the best with your site in 2001.

    18 downloads

       (0 reviews)

    Submitted

  14. DoomGuy to Shotgun Sargeant (version 2)

    This graphics-only patch swaps around the DoomGuy and the Shotgun Sargeants. Now YOU are the Sargeants going around killing the UAC Marines! You can even play Deathmatch with other Former Human Sargeants.

    23 downloads

       (7 reviews)

    Submitted

  15. Lucius' Crazy Skys (version 2)

    9 sky textures (256x128) for use with Doom or Doom II.

    19 downloads

       (5 reviews)

    Submitted

  16. Windows Doom

    Give Doom the look and sound of Windows 95. Includes that inane Canyon midi, startup and shutdown screens and sounds, and several parody images - press F1 for Help, and Pause for a special error message ;)

    This wad is for Doom, Ultimate Doom, and Doom II but contains no levels - checkout the blue rivets everywhere on E1M1 or MAP01.

    Note to Wad Authors out there: WinDoom was originally going to be a Partial Conversion with surreal levels inside your computer, but it's gathered enough dust now for me to realize that it's not going to happen. So I stripped out the textures and incomplete map and released it in the form you now see it. Feel free to use WinDoom.wad as a base to finish this dream :)

    42 downloads

       (7 reviews)

    Submitted

  17. George Doom (version 2)

    This graphics-only wad, for Doom or Doom II, replaces the Cacodemon with George's head (George is/was the author's boss).

    10 downloads

       (2 reviews)

    Submitted

  18. FRuiTDooM v2.4

    FRuiT invades DooM... See for yourself! Ever wonder what it would feel like to launch apples at your friends? Ever had the overwhelming urge to stuff pineapples in your rocket launcher? Now all this and more is possible with FRuiTDooM! Watch imps throw peaches and Cacos shoot oranges! Pick up strawberries to gain health! Don't miss this fruity experience!!

    75 downloads

       (9 reviews)

    Submitted

  19. Gorey (version 2)

    This graphics-only patch makes the death animations of the weaker monsters bloodier (Troopers, Shotgun Sargeants, and Imps).

    20 downloads

       (6 reviews)

    Submitted

  20. dm_rock2.zip

    This is just a little modification I made to the Doom title screen. I figured that the character was ASKING to have a guitar placed in his hands! Hope you like it!

    15 downloads

       (3 reviews)

    Submitted

  21. UFO (version 2)

    This wad simply replaces the Cacodemon with a UFO. New to this version: - converted the Dmgraph patch to wad format - added the missing sprite frames (heada3a7, headb3b7, headc3c7, headd3d7) - clipped the unused space from the images to halve the size of the wad. - adjusted the vertical and horizontal offsets of the sprites. - added four sounds - UFO nearby, sees player, injured and death sounds (see known bugs below).

    12 downloads

       (0 reviews)

    Submitted

  22. Q3 Arena floors and walls

    I finally got my grimy paws on a copy of the Retail copy of Q3A, and got 113 textures and 37 flats out of the PK3 file(3 which use the ANIMDEFS lump for Zdoom).

    25 downloads

       (2 reviews)

    Submitted

  23. New flats for doom/doom2

    New flats for doom/doom2. Zdoom required for the swirly effect. Lava flat from Stecki's DECONTEX.WAD (stecki@terrafusion.com). Slime flat from IKTEXT.wad. Credits to the usual guys :)

    If you plan to use any of these flats, put myself and/or stecki/ikka

    25 downloads

       (1 review)

    Submitted

  24. Graphtallica Texture Pack for Doom2 #3

    25 textures converted to Doom 2. (Sorry, no flats)

    27 downloads

       (1 review)

    Submitted

  25. Mansion Texture Set for Doom2

    55 textures and 10 flats converted to Doom2. These textures were designed for use in an Unreal level that was based on the theme of a plantation mansion. I got the idea from a visit to Jamaica and pictures of the Rose Hall plantation there. However, my textures and level were only inspired by the mansion. They are not meant to be an accurate representation of it.

    51 downloads

       (4 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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